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Difference between revisions of "Star Wars Republic Commando Wiki"
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==Miscellaneous== | ==Miscellaneous== | ||
[[Gamespy in Republic Commando]] | |||
[[Nintendo Switch Game Log]] | |||
[[Replication De-Obfuscation]] | [[Replication De-Obfuscation]] | ||
[[Tools]] | [[Tools]] | ||
[[Unreal Class Reference]] | |||
[[UnrealScript Classes]] | [[UnrealScript Classes]] | ||
[[UnrealScript Language Reference]] | |||
[[XBOX MetaData]] | [[XBOX MetaData]] | ||
==Known Issues== | ==Known Issues== |
Revision as of 10:13, 11 May 2021
Star Wars Republic Commando is a tactical first-person shooter video game, set in the Star Wars universe, released in 2005. It was developed and published by LucasArts for the Xbox and Microsoft Windows. The game uses Epic Games' Unreal Engine 2.5.
Basics
Client
Console
Server
Run a server on Linux with UCC
UnrealED
Create a singleplayer campaign map
Native Programming
Compiling With MS Visual Studio 2017
Miscellaneous
UnrealScript Language Reference