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Combined display of all available logs of SWRC Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 14:31, 8 June 2024 Plasma talk contribs created page File:UnrealEDmain.PNG
- 14:31, 8 June 2024 Plasma talk contribs uploaded File:UnrealEDmain.PNG
- 14:28, 8 June 2024 Plasma talk contribs created page Introduction (Created page with "=== Getting started === UnrealED is the main application to create custom content for Republic Commando. If you have the retail version of this game (CD/DVD), you need to install [https://wiki.swrc-modding.net/images/3/37/SWRC_Patch1.0.zip Official Patch 1.0], Steam/GoG users don't need to do that! The executable is located here: <code>\GameData\System\UnrealED.exe</code>")
- 12:15, 4 June 2024 Plasma talk contribs created page Game Versions (Created page with "=== Retail/Steam/GoG PC Version (NA/EU) === Build Number: <code>139<code> Engine Version: <code>2226<code> Compiled: <code>Jan 25 2005<code>")
- 08:37, 25 May 2024 Plasma talk contribs created page Cut Dialogue/Voicelines (Created page with "Following dialogue/voicelines were cut from the game when it shipped. Only the subtitles remain, no audio files. This page only lists cut audio content, existing and used conversations are left out, rest is part of your imagination. == Briefing == '''GEO_01 - Clone Advisor 1''' <pre> SubtitleSound[2930]="CA1G1602" SubtitleText[2930]="Clone Advisor 1: As you know, my job is to coordinate your mission orders with Republic Command. Your job is to follow them." Subt...")
- 08:03, 25 May 2024 Plasma talk contribs created page Create Basic Server (Windows) (Created page with "Note: This guide is intended for dedicated servers, not servers started from the ingame menu! == Requirements == * Windows operating system (For Linux: Run Server on Linux) * Microsoft Visual C++ 2005 Redistributable x86 and x64 * Game files need to be present on host system * Republic Commando UCC == Setup == * Download Republic Commando UCC and install it into GameData/System folder * Create a shortcut for UCC.exe and add this parameter on target line: <cod...")
- 21:11, 22 May 2024 Plasma talk contribs created page Directory Layout (Created page with "<categorytree mode="pages" style="float:right; clear:right; margin-left:1ex; border:1px solid rgba(105, 105, 105, 0.2); padding:0.7ex; background-color: rgba(105, 105, 105, 0.08);">test</categorytree>")
- 20:56, 22 May 2024 Plasma talk contribs created page Troubleshooting Client (Created page with "Some mainstream problems and solutions, it is recommended to check out Files and Useful Stuff (Client). == Intro movies not playing and white/pink main menu screen == This is due to a lack of installed media codecs on the operating system. (AVI/MPG) == Clicking on new game crashes game == This is due to bump mappings not being compatible with current video cards. * Go to settings menu and set bump mapping to <code>low</code> * If using an Intel GPU, also set proj...")
- 20:28, 22 May 2024 Plasma talk contribs created page File:SWRepublicCommando.zip
- 20:28, 22 May 2024 Plasma talk contribs uploaded File:SWRepublicCommando.zip
- 20:28, 22 May 2024 Plasma talk contribs created page File:SWRC Patch1.0.zip
- 20:28, 22 May 2024 Plasma talk contribs uploaded File:SWRC Patch1.0.zip
- 20:21, 22 May 2024 Plasma talk contribs created page Files and Useful Stuff (Client) (Created page with "A list of useful stuff for game client: == Republic Commando Fix == A bunch of useful tools for your game including UCC, Gamespy Fix, Bumpmapping Fix and other features: [https://github.com/SWRC-Modding/CT/releases download] == Official Patch 1.0 == The one and only official patch released by LucasArts. Includes UnrealED and multiplayer map Hangar: add me == DRM free EXE == DRM free EXE of the game compatible with Retail and Steam version to quickly boot up the gam...")
- 20:00, 22 May 2024 Plasma talk contribs created page Run Server on Linux (Created page with "Note: This guide requires Create Basic Server (Windows) to be used and setup on the linux machine. If it hasn't been done yet, do it now! == Requirements == * Linux machine capable of running wine (No GUI required) * Game files on host system (GameData folder) * Republic Commando UCC")
- 19:53, 22 May 2024 Plasma talk contribs created page File:IpDrv-NoCDkeyValidation.zip
- 19:52, 22 May 2024 Plasma talk contribs uploaded File:IpDrv-NoCDkeyValidation.zip
- 19:44, 22 May 2024 Plasma talk contribs created page Files and Useful Stuff (Server) (Created page with "A list of useful stuff for your server: == RC UCC == == Gamespy Fix == == No CD key validation == == Discord Webhook ==")
- 14:29, 20 May 2024 Plasma talk contribs created page UnrealScript Language Reference (Created page with "== UnrealScript Language Reference == Tim Sweeney Epic MegaGames, Inc. http://www.epicgames.com/ == Introduction == '''Purpose of this document''' This is a technical document describing the UnrealScript language. It’s not a tutorial, nor does it provide detailed examples of useful UnrealScript code. For examples of UnrealScript prior to release of Unreal, the reader is referred to the source code to the Unreal scripts, which provides tens of thousands of lines o...")
- 12:11, 19 May 2024 Plasma talk contribs created page Replication De-Obfuscation (Created page with "== Replication De-Obfuscation Introduction == Ask any halfway decent UnrealScript programmer what the most confusing aspect of Unreal coding, and he'll be sure to tell you replication. (or perhaps PlayerMovement or pawn/bot AI :) I've been there myself, and I still have trouble with it sometimes, but I think I know enough to write some documentation. Lots of trial and error helped me get far, along with various insights from people that had the source code to the engin...")
- 11:58, 19 May 2024 Plasma talk contribs created page File:Result.PNG
- 11:58, 19 May 2024 Plasma talk contribs uploaded File:Result.PNG
- 11:48, 19 May 2024 Plasma talk contribs created page File:ProjectProperties.PNG
- 11:48, 19 May 2024 Plasma talk contribs uploaded File:ProjectProperties.PNG
- 11:44, 19 May 2024 Plasma talk contribs created page File:FolderLayout.PNG
- 11:44, 19 May 2024 Plasma talk contribs uploaded File:FolderLayout.PNG
- 11:39, 19 May 2024 Plasma talk contribs created page Writing Native Code (Created page with "Note: Some C++ and UnrealScript knowledge is required. === Introduction === Native coding in the Unreal Engine refers to code that is written in C++ instead of UnrealScript. This C++ code can be called from a script to execute tasks that are either too slow in UnrealScript (about 20 times slower than C++) or are not possible at all due to the limited features of the language. Native coding is only officially supported by Unreal Tournament from 1999 since it is the onl...")
- 16:52, 18 May 2024 Plasma talk contribs created page File:ImplementClassFix.JPG
- 16:52, 18 May 2024 Plasma talk contribs uploaded File:ImplementClassFix.JPG
- 16:52, 18 May 2024 Plasma talk contribs created page File:BspNodeFix.JPG
- 16:52, 18 May 2024 Plasma talk contribs uploaded File:BspNodeFix.JPG
- 16:50, 18 May 2024 Plasma talk contribs created page Compiling with MS Visual Studio 2017 (Created page with "After following the Writing Native Code guide, you may want to get the project up and running with a more modern IDE. You can find the download for the latest version of Microsoft Visual Studio Community edition Download: [https://visualstudio.microsoft.com/downloads/ here]. This guide assumes you are using Microsoft Visual Studio 2017. == Opening the Project in VS2017 == '''NOTE: The 2003->2017 project conversion process is one way and cannot be undone. It might b...")
- 16:42, 18 May 2024 Plasma talk contribs created page Republic Commando UCC (Created page with "UCC is a command line utility for early Unreal Engine games to execute Commandlets. Star Wars Republic Commando ships without one, but a custom one has been made available as a result of reverse engineering. Latest UCC build included in Fix: [https://github.com/SWRC-Modding/CT/releases here] File:Uccshow.PNG '''Batchexport Commandlet''' This commandlet can parse the games resource archives in order to export any exportable type in bulk. Here is the syntax for co...")
- 16:41, 18 May 2024 Plasma talk contribs created page File:Uccshow.PNG
- 16:41, 18 May 2024 Plasma talk contribs uploaded File:Uccshow.PNG
- 16:30, 18 May 2024 Plasma talk contribs created page File:DotNet1.zip
- 16:30, 18 May 2024 Plasma talk contribs uploaded File:DotNet1.zip
- 15:57, 18 May 2024 Plasma talk contribs created page MS Visual Studio 2003 (Created page with "Republic Commando was developed using Microsoft Visual Studio .NET 2003 which makes it the best version to use to make sure native mods are as compatible as possible with the game. It should work fine on newer versions of Windows if you follow the installation steps on this page. Download: [https://getintopc.com/softwares/development/visual-studio-net-2003-free-download/ here] Take a look at Writing Native Code for a detailed guide on how to use it for Republic Com...")
- 15:57, 18 May 2024 Plasma talk contribs created page File:MsVisualStudio2003.png
- 15:57, 18 May 2024 Plasma talk contribs uploaded File:MsVisualStudio2003.png
- 15:36, 18 May 2024 Plasma talk contribs created page File:ShaderProperties.jpg
- 15:36, 18 May 2024 Plasma talk contribs uploaded File:ShaderProperties.jpg
- 15:36, 18 May 2024 Plasma talk contribs created page File:CreateShader.jpg
- 15:36, 18 May 2024 Plasma talk contribs uploaded File:CreateShader.jpg
- 15:36, 18 May 2024 Plasma talk contribs created page File:NewShader.jpg
- 15:36, 18 May 2024 Plasma talk contribs uploaded File:NewShader.jpg
- 15:31, 18 May 2024 Plasma talk contribs created page Hardware Shaders (Created page with "Note: This is not a guide for the shading assembly language in general. You can find official documentation at Microsoft [https://learn.microsoft.com/en-us/windows/win32/direct3dhlsl/dx9-graphics-reference-asm ASM Shader Reference]. Republic Commando can use VS 1.1 and PS 1.1 to PS 1.4, so make sure you use the correct instructions for the version you want to use. == Creating a new HardwareShader == A HardwareShader is a built-in material class and a new one can be cr...")
- 02:42, 18 May 2024 Plasma talk contribs created page Unreal Class Reference (Created page with "'''Unreal Classes''' Tim Sweeney Epic MegaGames, Inc. http://www.epicgames.com/ Audience: Level Designers, UnrealScript Programmers, C++ Programmers. === About this document === This is a quick attempt to describe the most important classes and variables in Unreal. It is currently very sparse but will be expanded over time. === Engine.Object === '''Purpose:''' Serves as the base class of all objects in Unreal. All objects inherit from Object. '''Variables:''...")
- 02:35, 18 May 2024 Plasma talk contribs created page Header files and useful links (Created page with "This is a collection of useful links to various Unreal Engine SDK's and documentations. [https://wiki.beyondunreal.com/ Wiki by BeyondUnreal (UE1/UE2/UE3)] [https://github.com/wrstone/ut432pubsrc Unreal Engine 1 Header Files] [https://docs.unrealengine.com/udk/Two/SiteMap.html Unreal Engine 2 docs by Epic Games]")
- 02:31, 18 May 2024 Plasma talk contribs created page Binary decompilation (Created page with "This archive contains decompiled pseudo C code from all binaries shipped with this game using Hex Rays Decompiler. [https://github.com/SWRC-Modding/CT CT Code]")
- 02:22, 18 May 2024 Plasma talk contribs created page Gamespy in Republic Commando (Created page with "'''Gamespy protocol analysis in Star Wars Republic Commando''' Note: This documentation may be incomplete and some information/aspects may be interpreted/understood wrong! For a gamespy alternative for various games, visit [https://333networks.com/ 333networks] and [http://beta.openspy.net/en/ OpenSpy] Gamespy Gamename: swrcommando Gamespy Gamekey: y2s8Fh Gamespy Version: 0~3 (Hybrid) Plaintext and partial encrypted communication The communication between...")