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Combined display of all available logs of SWRC Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 20:14, 8 June 2024 Plasma talk contribs created page Unreal Ops Interview (Created page with "Star Wars: Republic Commando Interview First of all thanks for taking the time to read this article. I had been waiting for the chance to get some questions off to the Lucas Arts Team for almost a year. In 3 years of doing news, they were the hardest developers to ever get in contact with. However all of the hard work and patience paid off this week. In my Inbox yesterday I received an email with a .doc and a .zip of new screenies. Associate Producer Matt Fillbrandt, Di...")
- 20:01, 8 June 2024 Plasma talk contribs created page Computer Games Magazine Interview with Chris Williams (Created page with "Star Wars: Republic Commando Interview Source: https://web.archive.org/web/20050224102608/http://www.cgonline.com/content/view/252/2/ <pre> Chris Williams of LucasArts talks to Computer Games Magazine about their upcoming tactical shooter Star Wars Republic Commando. Click for larger imageClick for larger imageClick for larger image While the Republic soldiers that debuted in the movie Star Wars Episode 2: Attack of the Clones may be the progenitors of the Imperial...")
- 20:00, 8 June 2024 Plasma talk contribs created page Game Chronicles Interview with Chris Williams (Created page with "Game Chronicles goes inside this exciting new game with an exclusive GCM interview. Source: http://www.gamechronicles.com/qa/swrc/swrc.htm <pre> GCM: Thank you for your time! Please get us started by introducing yourself and telling us about the team behind Republic Commando. Chris Williams: My name is Chris Williams and I am the Producer for Star Wars Republic Commando. The game was developed internally here at Lucasarts by a veteran team of extremely talented indivi...")
- 19:57, 8 June 2024 Plasma talk contribs created page HomeLAN Interview with Fillbrandt and Longo (Created page with "Star Wars: Republic Commando Interview - 25 March 2004 00:02 - John [JCal] Callaham\n\nSource: http://web.archive.org/web/20040812100515/homelanfed.com/index.php?id=21848\n\n<pre>\nThose clone warriors in Star Wars Episode II: Attack of the Clones are taking center stage with the upcoming Unreal engine powered PC-Xbox tactical shooter Star Wars: Republic Commando from developer/publisher LucasArts. HomeLAN got a chance to chat with the game\'s associate producer Matt Fil...")
- 19:55, 8 June 2024 Plasma talk contribs created page Articles/Promotions/Reviews/Interviews/etc (Created page with "Various articles/interviews/promos/reviews about Republic Commando listed below: HomeLAN Interview with Fillbrandt and Longo Game Chronicles Interview with Chris Williams Computer Games Magazine Interview with Chris Williams")
- 14:31, 8 June 2024 Plasma talk contribs created page File:UnrealEDmain.PNG
- 14:31, 8 June 2024 Plasma talk contribs uploaded File:UnrealEDmain.PNG
- 14:28, 8 June 2024 Plasma talk contribs created page Introduction (Created page with "=== Getting started === UnrealED is the main application to create custom content for Republic Commando. If you have the retail version of this game (CD/DVD), you need to install [https://wiki.swrc-modding.net/images/3/37/SWRC_Patch1.0.zip Official Patch 1.0], Steam/GoG users don't need to do that! The executable is located here: <code>\GameData\System\UnrealED.exe</code>")
- 12:15, 4 June 2024 Plasma talk contribs created page Game Versions (Created page with "=== Retail/Steam/GoG PC Version (NA/EU) === Build Number: <code>139<code> Engine Version: <code>2226<code> Compiled: <code>Jan 25 2005<code>")
- 08:37, 25 May 2024 Plasma talk contribs created page Cut Dialogue/Voicelines (Created page with "Following dialogue/voicelines were cut from the game when it shipped. Only the subtitles remain, no audio files. This page only lists cut audio content, existing and used conversations are left out, rest is part of your imagination. == Briefing == '''GEO_01 - Clone Advisor 1''' <pre> SubtitleSound[2930]="CA1G1602" SubtitleText[2930]="Clone Advisor 1: As you know, my job is to coordinate your mission orders with Republic Command. Your job is to follow them." Subt...")
- 08:03, 25 May 2024 Plasma talk contribs created page Create Basic Server (Windows) (Created page with "Note: This guide is intended for dedicated servers, not servers started from the ingame menu! == Requirements == * Windows operating system (For Linux: Run Server on Linux) * Microsoft Visual C++ 2005 Redistributable x86 and x64 * Game files need to be present on host system * Republic Commando UCC == Setup == * Download Republic Commando UCC and install it into GameData/System folder * Create a shortcut for UCC.exe and add this parameter on target line: <cod...")
- 21:11, 22 May 2024 Plasma talk contribs created page Directory Layout (Created page with "<categorytree mode="pages" style="float:right; clear:right; margin-left:1ex; border:1px solid rgba(105, 105, 105, 0.2); padding:0.7ex; background-color: rgba(105, 105, 105, 0.08);">test</categorytree>")
- 20:56, 22 May 2024 Plasma talk contribs created page Troubleshooting Client (Created page with "Some mainstream problems and solutions, it is recommended to check out Files and Useful Stuff (Client). == Intro movies not playing and white/pink main menu screen == This is due to a lack of installed media codecs on the operating system. (AVI/MPG) == Clicking on new game crashes game == This is due to bump mappings not being compatible with current video cards. * Go to settings menu and set bump mapping to <code>low</code> * If using an Intel GPU, also set proj...")
- 20:28, 22 May 2024 Plasma talk contribs created page File:SWRepublicCommando.zip
- 20:28, 22 May 2024 Plasma talk contribs uploaded File:SWRepublicCommando.zip
- 20:28, 22 May 2024 Plasma talk contribs created page File:SWRC Patch1.0.zip
- 20:28, 22 May 2024 Plasma talk contribs uploaded File:SWRC Patch1.0.zip
- 20:21, 22 May 2024 Plasma talk contribs created page Files and Useful Stuff (Client) (Created page with "A list of useful stuff for game client: == Republic Commando Fix == A bunch of useful tools for your game including UCC, Gamespy Fix, Bumpmapping Fix and other features: [https://github.com/SWRC-Modding/CT/releases download] == Official Patch 1.0 == The one and only official patch released by LucasArts. Includes UnrealED and multiplayer map Hangar: add me == DRM free EXE == DRM free EXE of the game compatible with Retail and Steam version to quickly boot up the gam...")
- 20:00, 22 May 2024 Plasma talk contribs created page Run Server on Linux (Created page with "Note: This guide requires Create Basic Server (Windows) to be used and setup on the linux machine. If it hasn't been done yet, do it now! == Requirements == * Linux machine capable of running wine (No GUI required) * Game files on host system (GameData folder) * Republic Commando UCC")
- 19:53, 22 May 2024 Plasma talk contribs created page File:IpDrv-NoCDkeyValidation.zip
- 19:52, 22 May 2024 Plasma talk contribs uploaded File:IpDrv-NoCDkeyValidation.zip
- 19:44, 22 May 2024 Plasma talk contribs created page Files and Useful Stuff (Server) (Created page with "A list of useful stuff for your server: == RC UCC == == Gamespy Fix == == No CD key validation == == Discord Webhook ==")
- 14:29, 20 May 2024 Plasma talk contribs created page UnrealScript Language Reference (Created page with "== UnrealScript Language Reference == Tim Sweeney Epic MegaGames, Inc. http://www.epicgames.com/ == Introduction == '''Purpose of this document''' This is a technical document describing the UnrealScript language. It’s not a tutorial, nor does it provide detailed examples of useful UnrealScript code. For examples of UnrealScript prior to release of Unreal, the reader is referred to the source code to the Unreal scripts, which provides tens of thousands of lines o...")
- 12:11, 19 May 2024 Plasma talk contribs created page Replication De-Obfuscation (Created page with "== Replication De-Obfuscation Introduction == Ask any halfway decent UnrealScript programmer what the most confusing aspect of Unreal coding, and he'll be sure to tell you replication. (or perhaps PlayerMovement or pawn/bot AI :) I've been there myself, and I still have trouble with it sometimes, but I think I know enough to write some documentation. Lots of trial and error helped me get far, along with various insights from people that had the source code to the engin...")
- 11:58, 19 May 2024 Plasma talk contribs created page File:Result.PNG
- 11:58, 19 May 2024 Plasma talk contribs uploaded File:Result.PNG
- 11:48, 19 May 2024 Plasma talk contribs created page File:ProjectProperties.PNG
- 11:48, 19 May 2024 Plasma talk contribs uploaded File:ProjectProperties.PNG
- 11:44, 19 May 2024 Plasma talk contribs created page File:FolderLayout.PNG
- 11:44, 19 May 2024 Plasma talk contribs uploaded File:FolderLayout.PNG
- 11:39, 19 May 2024 Plasma talk contribs created page Writing Native Code (Created page with "Note: Some C++ and UnrealScript knowledge is required. === Introduction === Native coding in the Unreal Engine refers to code that is written in C++ instead of UnrealScript. This C++ code can be called from a script to execute tasks that are either too slow in UnrealScript (about 20 times slower than C++) or are not possible at all due to the limited features of the language. Native coding is only officially supported by Unreal Tournament from 1999 since it is the onl...")
- 16:52, 18 May 2024 Plasma talk contribs created page File:ImplementClassFix.JPG
- 16:52, 18 May 2024 Plasma talk contribs uploaded File:ImplementClassFix.JPG
- 16:52, 18 May 2024 Plasma talk contribs created page File:BspNodeFix.JPG
- 16:52, 18 May 2024 Plasma talk contribs uploaded File:BspNodeFix.JPG
- 16:50, 18 May 2024 Plasma talk contribs created page Compiling with MS Visual Studio 2017 (Created page with "After following the Writing Native Code guide, you may want to get the project up and running with a more modern IDE. You can find the download for the latest version of Microsoft Visual Studio Community edition Download: [https://visualstudio.microsoft.com/downloads/ here]. This guide assumes you are using Microsoft Visual Studio 2017. == Opening the Project in VS2017 == '''NOTE: The 2003->2017 project conversion process is one way and cannot be undone. It might b...")
- 16:42, 18 May 2024 Plasma talk contribs created page Republic Commando UCC (Created page with "UCC is a command line utility for early Unreal Engine games to execute Commandlets. Star Wars Republic Commando ships without one, but a custom one has been made available as a result of reverse engineering. Latest UCC build included in Fix: [https://github.com/SWRC-Modding/CT/releases here] File:Uccshow.PNG '''Batchexport Commandlet''' This commandlet can parse the games resource archives in order to export any exportable type in bulk. Here is the syntax for co...")
- 16:41, 18 May 2024 Plasma talk contribs created page File:Uccshow.PNG
- 16:41, 18 May 2024 Plasma talk contribs uploaded File:Uccshow.PNG
- 16:30, 18 May 2024 Plasma talk contribs created page File:DotNet1.zip
- 16:30, 18 May 2024 Plasma talk contribs uploaded File:DotNet1.zip
- 15:57, 18 May 2024 Plasma talk contribs created page MS Visual Studio 2003 (Created page with "Republic Commando was developed using Microsoft Visual Studio .NET 2003 which makes it the best version to use to make sure native mods are as compatible as possible with the game. It should work fine on newer versions of Windows if you follow the installation steps on this page. Download: [https://getintopc.com/softwares/development/visual-studio-net-2003-free-download/ here] Take a look at Writing Native Code for a detailed guide on how to use it for Republic Com...")
- 15:57, 18 May 2024 Plasma talk contribs created page File:MsVisualStudio2003.png
- 15:57, 18 May 2024 Plasma talk contribs uploaded File:MsVisualStudio2003.png
- 15:36, 18 May 2024 Plasma talk contribs created page File:ShaderProperties.jpg
- 15:36, 18 May 2024 Plasma talk contribs uploaded File:ShaderProperties.jpg
- 15:36, 18 May 2024 Plasma talk contribs created page File:CreateShader.jpg
- 15:36, 18 May 2024 Plasma talk contribs uploaded File:CreateShader.jpg
- 15:36, 18 May 2024 Plasma talk contribs created page File:NewShader.jpg
- 15:36, 18 May 2024 Plasma talk contribs uploaded File:NewShader.jpg