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Combined display of all available logs of SWRC Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 20:28, 22 May 2024 Plasma talk contribs created page File:SWRepublicCommando.zip
- 20:28, 22 May 2024 Plasma talk contribs uploaded File:SWRepublicCommando.zip
- 20:28, 22 May 2024 Plasma talk contribs created page File:SWRC Patch1.0.zip
- 20:28, 22 May 2024 Plasma talk contribs uploaded File:SWRC Patch1.0.zip
- 20:21, 22 May 2024 Plasma talk contribs created page Files and Useful Stuff (Client) (Created page with "A list of useful stuff for game client: == Republic Commando Fix == A bunch of useful tools for your game including UCC, Gamespy Fix, Bumpmapping Fix and other features: [https://github.com/SWRC-Modding/CT/releases download] == Official Patch 1.0 == The one and only official patch released by LucasArts. Includes UnrealED and multiplayer map Hangar: add me == DRM free EXE == DRM free EXE of the game compatible with Retail and Steam version to quickly boot up the gam...")
- 20:00, 22 May 2024 Plasma talk contribs created page Run Server on Linux (Created page with "Note: This guide requires Create Basic Server (Windows) to be used and setup on the linux machine. If it hasn't been done yet, do it now! == Requirements == * Linux machine capable of running wine (No GUI required) * Game files on host system (GameData folder) * Republic Commando UCC")
- 19:53, 22 May 2024 Plasma talk contribs created page File:IpDrv-NoCDkeyValidation.zip
- 19:52, 22 May 2024 Plasma talk contribs uploaded File:IpDrv-NoCDkeyValidation.zip
- 19:44, 22 May 2024 Plasma talk contribs created page Files and Useful Stuff (Server) (Created page with "A list of useful stuff for your server: == RC UCC == == Gamespy Fix == == No CD key validation == == Discord Webhook ==")
- 14:29, 20 May 2024 Plasma talk contribs created page UnrealScript Language Reference (Created page with "== UnrealScript Language Reference == Tim Sweeney Epic MegaGames, Inc. http://www.epicgames.com/ == Introduction == '''Purpose of this document''' This is a technical document describing the UnrealScript language. It’s not a tutorial, nor does it provide detailed examples of useful UnrealScript code. For examples of UnrealScript prior to release of Unreal, the reader is referred to the source code to the Unreal scripts, which provides tens of thousands of lines o...")
- 12:11, 19 May 2024 Plasma talk contribs created page Replication De-Obfuscation (Created page with "== Replication De-Obfuscation Introduction == Ask any halfway decent UnrealScript programmer what the most confusing aspect of Unreal coding, and he'll be sure to tell you replication. (or perhaps PlayerMovement or pawn/bot AI :) I've been there myself, and I still have trouble with it sometimes, but I think I know enough to write some documentation. Lots of trial and error helped me get far, along with various insights from people that had the source code to the engin...")
- 11:58, 19 May 2024 Plasma talk contribs created page File:Result.PNG
- 11:58, 19 May 2024 Plasma talk contribs uploaded File:Result.PNG
- 11:48, 19 May 2024 Plasma talk contribs created page File:ProjectProperties.PNG
- 11:48, 19 May 2024 Plasma talk contribs uploaded File:ProjectProperties.PNG
- 11:44, 19 May 2024 Plasma talk contribs created page File:FolderLayout.PNG
- 11:44, 19 May 2024 Plasma talk contribs uploaded File:FolderLayout.PNG
- 11:39, 19 May 2024 Plasma talk contribs created page Writing Native Code (Created page with "Note: Some C++ and UnrealScript knowledge is required. === Introduction === Native coding in the Unreal Engine refers to code that is written in C++ instead of UnrealScript. This C++ code can be called from a script to execute tasks that are either too slow in UnrealScript (about 20 times slower than C++) or are not possible at all due to the limited features of the language. Native coding is only officially supported by Unreal Tournament from 1999 since it is the onl...")
- 16:52, 18 May 2024 Plasma talk contribs created page File:ImplementClassFix.JPG
- 16:52, 18 May 2024 Plasma talk contribs uploaded File:ImplementClassFix.JPG
- 16:52, 18 May 2024 Plasma talk contribs created page File:BspNodeFix.JPG
- 16:52, 18 May 2024 Plasma talk contribs uploaded File:BspNodeFix.JPG
- 16:50, 18 May 2024 Plasma talk contribs created page Compiling with MS Visual Studio 2017 (Created page with "After following the Writing Native Code guide, you may want to get the project up and running with a more modern IDE. You can find the download for the latest version of Microsoft Visual Studio Community edition Download: [https://visualstudio.microsoft.com/downloads/ here]. This guide assumes you are using Microsoft Visual Studio 2017. == Opening the Project in VS2017 == '''NOTE: The 2003->2017 project conversion process is one way and cannot be undone. It might b...")
- 16:42, 18 May 2024 Plasma talk contribs created page Republic Commando UCC (Created page with "UCC is a command line utility for early Unreal Engine games to execute Commandlets. Star Wars Republic Commando ships without one, but a custom one has been made available as a result of reverse engineering. Latest UCC build included in Fix: [https://github.com/SWRC-Modding/CT/releases here] File:Uccshow.PNG '''Batchexport Commandlet''' This commandlet can parse the games resource archives in order to export any exportable type in bulk. Here is the syntax for co...")
- 16:41, 18 May 2024 Plasma talk contribs created page File:Uccshow.PNG
- 16:41, 18 May 2024 Plasma talk contribs uploaded File:Uccshow.PNG
- 16:30, 18 May 2024 Plasma talk contribs created page File:DotNet1.zip
- 16:30, 18 May 2024 Plasma talk contribs uploaded File:DotNet1.zip
- 15:57, 18 May 2024 Plasma talk contribs created page MS Visual Studio 2003 (Created page with "Republic Commando was developed using Microsoft Visual Studio .NET 2003 which makes it the best version to use to make sure native mods are as compatible as possible with the game. It should work fine on newer versions of Windows if you follow the installation steps on this page. Download: [https://getintopc.com/softwares/development/visual-studio-net-2003-free-download/ here] Take a look at Writing Native Code for a detailed guide on how to use it for Republic Com...")
- 15:57, 18 May 2024 Plasma talk contribs created page File:MsVisualStudio2003.png
- 15:57, 18 May 2024 Plasma talk contribs uploaded File:MsVisualStudio2003.png
- 15:36, 18 May 2024 Plasma talk contribs created page File:ShaderProperties.jpg
- 15:36, 18 May 2024 Plasma talk contribs uploaded File:ShaderProperties.jpg
- 15:36, 18 May 2024 Plasma talk contribs created page File:CreateShader.jpg
- 15:36, 18 May 2024 Plasma talk contribs uploaded File:CreateShader.jpg
- 15:36, 18 May 2024 Plasma talk contribs created page File:NewShader.jpg
- 15:36, 18 May 2024 Plasma talk contribs uploaded File:NewShader.jpg
- 15:31, 18 May 2024 Plasma talk contribs created page Hardware Shaders (Created page with "Note: This is not a guide for the shading assembly language in general. You can find official documentation at Microsoft [https://learn.microsoft.com/en-us/windows/win32/direct3dhlsl/dx9-graphics-reference-asm ASM Shader Reference]. Republic Commando can use VS 1.1 and PS 1.1 to PS 1.4, so make sure you use the correct instructions for the version you want to use. == Creating a new HardwareShader == A HardwareShader is a built-in material class and a new one can be cr...")
- 02:42, 18 May 2024 Plasma talk contribs created page Unreal Class Reference (Created page with "'''Unreal Classes''' Tim Sweeney Epic MegaGames, Inc. http://www.epicgames.com/ Audience: Level Designers, UnrealScript Programmers, C++ Programmers. === About this document === This is a quick attempt to describe the most important classes and variables in Unreal. It is currently very sparse but will be expanded over time. === Engine.Object === '''Purpose:''' Serves as the base class of all objects in Unreal. All objects inherit from Object. '''Variables:''...")
- 02:35, 18 May 2024 Plasma talk contribs created page Header files and useful links (Created page with "This is a collection of useful links to various Unreal Engine SDK's and documentations. [https://wiki.beyondunreal.com/ Wiki by BeyondUnreal (UE1/UE2/UE3)] [https://github.com/wrstone/ut432pubsrc Unreal Engine 1 Header Files] [https://docs.unrealengine.com/udk/Two/SiteMap.html Unreal Engine 2 docs by Epic Games]")
- 02:31, 18 May 2024 Plasma talk contribs created page Binary decompilation (Created page with "This archive contains decompiled pseudo C code from all binaries shipped with this game using Hex Rays Decompiler. [https://github.com/SWRC-Modding/CT CT Code]")
- 02:22, 18 May 2024 Plasma talk contribs created page Gamespy in Republic Commando (Created page with "'''Gamespy protocol analysis in Star Wars Republic Commando''' Note: This documentation may be incomplete and some information/aspects may be interpreted/understood wrong! For a gamespy alternative for various games, visit [https://333networks.com/ 333networks] and [http://beta.openspy.net/en/ OpenSpy] Gamespy Gamename: swrcommando Gamespy Gamekey: y2s8Fh Gamespy Version: 0~3 (Hybrid) Plaintext and partial encrypted communication The communication between...")
- 02:19, 18 May 2024 Plasma talk contribs created page Nintendo Switch Game Log (Created page with "Game output when running it on a Nintendo Switch emulator. It crashes when initializing Karma. <pre> Message: 'STARTING MEMORY:1981MB' Message: 'Name subsystem initialized' Message: 'Build: 139 Scalar' Message: 'Engine version: 2226' Message: 'Compiled: Jan 12 2021' Message: 'Command line:' Message: 'Base directory: rom:/System/' Message: 'Character set: ANSI' Message: 'DLL: Looking for symbol 'GLoadedCore' in the main binary...' Message: 'Loading script package Core' M...")
- 02:09, 18 May 2024 Plasma talk contribs created page True-Type Font Importing (Created page with "Copied from wayback machine, original source long gone! Original Source: http://unreal.epicgames.com/TTFImport.htm Wayback: http://web.archive.org/web/20090603183120/unreal.epicgames.com/TTFImport.htm Jack Porter Epic Games, Inc. http://www.epicgames.com/ Audience: Licensees and mod-makers wanting to use Windows true-type fonts in the Unreal engine. Last Updated: 08/10/99 = Introduction = The TTF importer allows you to convert a Windows true-type font of a par...")
- 02:07, 18 May 2024 Plasma talk contribs created page XBOX MetaData (Created page with "Generated while running the XBOX version of Republic Commando. <pre> Title identified as "Star Wars Republic Commando" Dumping XBE file header... Magic Number : XBEH Digitial Signature : <Hex Dump> 958783FAD4413CC5BFB943962DB85B7F E4BACF1FF670CF85EEFCA37C07388591 656F7FE20E1D388DDEC31F0D49670CB8 E...")
- 17:38, 17 May 2024 Plasma talk contribs created page Cheats and Console Commands (Created page with "The game console can be opened ingame (not menu) by pressing <code>~</code> key (american keyboard) or <code>^</code> key (european keyboard). If none of the keys work there is a workarround: * Create a shortcut of SWRepublicCommando.exe, right click on shortcut and open properties. At the end of the target field after <code>"</pre>, add following commands: <code>-log -windowed</code> * The field should look something like that (absolute paths may be different): <code>"...")
- 17:11, 17 May 2024 Plasma talk contribs created page Ini Files (Created page with "Republic Commando, like other Unreal games, stores its configuration options in ini files and config files with language specific extensions (e.g. int, det, est) which use the same format and rules. There are some differences to the standard Unreal config system which are described on this page. == Syntax == The config files have the usual key=value syntax and are divided into sections as indicated by the section name within square brackets. Lines that start with ; a...")
- 16:36, 17 May 2024 Plasma talk contribs created page SWRC Wiki:About (Created page with "SWRC Wiki and SWRC Modding are a volunteer group of people helping and teaching each other about Star Wars Republic Commando.")
- 16:34, 17 May 2024 Plasma talk contribs created page SWRC Wiki:General disclaimer (Created page with "todo :mreow:")
- 16:34, 17 May 2024 Plasma talk contribs created page SWRC Wiki:Privacy policy (Created page with "todo :mreow:")