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Difference between revisions of "Directory Layout"
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|[[Properties]]|| | |[[Properties]]||Contains default properties for the game's classes | ||
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Revision as of 21:30, 24 February 2019
Go back to Star Wars Republic Commando Wiki
This page will explain the directory layout of Republic Commando files and their mechanics. Some directories are only used in the XBOX version.
Folder | Description |
---|---|
Animations | Animation and Skeletalmeshes are stored in here |
Cache | Downloaded files from server will be stored in here |
Help | No real help in here, just the logo and icon of this game |
KarmaData | Karma files for physics engine are stored in here |
LinearMaps | Only present on XBOX system. Map files are stored in here |
Maps | Map files get stored in here |
Media | Only present on XBOX system. Used to store images. |
Movies | Contains movie files like main menu background |
Music | Music files as ogg file streams |
Out | Used to save dynamic created files from debug commands |
Prefabs | Prefabs in here |
Properties | Contains default properties for the game's classes |
Save | Used to save profiles and other configuration settings |
Sounds | Sounds get saved and stored in packages |
StaticMeshes | 3D models (objects) stored in packages |
System | Stores all type of system related files (Executabe, DLLs, Core-Engine files) |
System-Scalar | Used as a backup for DLL files |
Textures | Textures in this folder |