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Difference between revisions of "Directory Layout"
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This page will explain the directory layout of Republic Commando files and their mechanics. Some directories are only used in the XBOX version. | This page will explain the directory layout of Republic Commando files and their mechanics. Some directories are only used in the XBOX version. | ||
[[Animations]] | [[Animations]] - Animation and Skeletalmeshes are stored in here | ||
[[Cache]] | [[Cache]] - Downloaded files from server will be stored in here | ||
[[Help]] | [[Help]] - No real help in here, just the logo and icon of this game | ||
[[ | [[KarmaData]] - Karma files for physics engine are stored in here | ||
[[ | [[LinearMaps]] - Only present on XBOX system. Map files are stored in here | ||
[[ | [[Maps]] - Map files get stored in here | ||
[[ | [[Media]] - Only present on XBOX system. Used to store images. | ||
[[ | [[Movies]] - Contains movie files like main menu background | ||
[[ | [[Music]] - Music files as ogg file streams | ||
[[ | [[Out]] - Used to save dynamic created files from debug commands | ||
[[ | [[Prefabs]] - Prefabs in here | ||
[[ | [[Properties]] - Custom created Unrealscript files from LucasArts get stored in here | ||
[[ | [[Save]] - Used to save profiles and other configuration settings | ||
[[ | [[Sounds]] - Sounds get saved and stored in packages | ||
[[ | [[StaticMeshes]] - 3D models (objects) stored in packages | ||
[[ | [[System]] - Stores all type of system related files (Executabe, DLLs, Core-Engine files) | ||
[[System]] | [[System-Scalar]] - Used as a backup for DLL files | ||
[[ | [[Textures]] - Textures in this folder | ||
Revision as of 20:58, 6 January 2019
This page will explain the directory layout of Republic Commando files and their mechanics. Some directories are only used in the XBOX version.
Animations - Animation and Skeletalmeshes are stored in here
Cache - Downloaded files from server will be stored in here
Help - No real help in here, just the logo and icon of this game
KarmaData - Karma files for physics engine are stored in here
LinearMaps - Only present on XBOX system. Map files are stored in here
Maps - Map files get stored in here
Media - Only present on XBOX system. Used to store images.
Movies - Contains movie files like main menu background
Music - Music files as ogg file streams
Out - Used to save dynamic created files from debug commands
Prefabs - Prefabs in here
Properties - Custom created Unrealscript files from LucasArts get stored in here
Save - Used to save profiles and other configuration settings
Sounds - Sounds get saved and stored in packages
StaticMeshes - 3D models (objects) stored in packages
System - Stores all type of system related files (Executabe, DLLs, Core-Engine files)
System-Scalar - Used as a backup for DLL files
Textures - Textures in this folder