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19 May 2024
- 11:3911:39, 19 May 2024 diff hist −2 Writing Native Code No edit summary
- 11:3911:39, 19 May 2024 diff hist +1,274 N Writing Native Code Created page with "Note: Some C++ and UnrealScript knowledge is required. === Introduction === Native coding in the Unreal Engine refers to code that is written in C++ instead of UnrealScript. This C++ code can be called from a script to execute tasks that are either too slow in UnrealScript (about 20 times slower than C++) or are not possible at all due to the limited features of the language. Native coding is only officially supported by Unreal Tournament from 1999 since it is the onl..."
18 May 2024
- 17:1817:18, 18 May 2024 diff hist +2 Republic Commando UCC No edit summary current
- 17:1817:18, 18 May 2024 diff hist +348 Republic Commando UCC No edit summary
- 16:5316:53, 18 May 2024 diff hist +1 Compiling with MS Visual Studio 2017 No edit summary current
- 16:5316:53, 18 May 2024 diff hist +58 Compiling with MS Visual Studio 2017 No edit summary
- 16:5216:52, 18 May 2024 diff hist 0 N File:ImplementClassFix.JPG No edit summary current
- 16:5216:52, 18 May 2024 diff hist 0 N File:BspNodeFix.JPG No edit summary current
- 16:5016:50, 18 May 2024 diff hist +1,358 N Compiling with MS Visual Studio 2017 Created page with "After following the Writing Native Code guide, you may want to get the project up and running with a more modern IDE. You can find the download for the latest version of Microsoft Visual Studio Community edition Download: [https://visualstudio.microsoft.com/downloads/ here]. This guide assumes you are using Microsoft Visual Studio 2017. == Opening the Project in VS2017 == '''NOTE: The 2003->2017 project conversion process is one way and cannot be undone. It might b..."
- 16:4516:45, 18 May 2024 diff hist +33 Republic Commando UCC No edit summary Tag: Visual edit: Switched
- 16:4316:43, 18 May 2024 diff hist −29 Republic Commando UCC No edit summary
- 16:4316:43, 18 May 2024 diff hist +1 Republic Commando UCC No edit summary
- 16:4216:42, 18 May 2024 diff hist +933 N Republic Commando UCC Created page with "UCC is a command line utility for early Unreal Engine games to execute Commandlets. Star Wars Republic Commando ships without one, but a custom one has been made available as a result of reverse engineering. Latest UCC build included in Fix: [https://github.com/SWRC-Modding/CT/releases here] File:Uccshow.PNG '''Batchexport Commandlet''' This commandlet can parse the games resource archives in order to export any exportable type in bulk. Here is the syntax for co..."
- 16:4116:41, 18 May 2024 diff hist 0 N File:Uccshow.PNG No edit summary current
- 16:3016:30, 18 May 2024 diff hist 0 N File:DotNet1.zip No edit summary current
- 15:5815:58, 18 May 2024 diff hist +1 MS Visual Studio 2003 No edit summary
- 15:5815:58, 18 May 2024 diff hist +3 MS Visual Studio 2003 No edit summary
- 15:5715:57, 18 May 2024 diff hist +2 MS Visual Studio 2003 No edit summary
- 15:5715:57, 18 May 2024 diff hist +1,370 N MS Visual Studio 2003 Created page with "Republic Commando was developed using Microsoft Visual Studio .NET 2003 which makes it the best version to use to make sure native mods are as compatible as possible with the game. It should work fine on newer versions of Windows if you follow the installation steps on this page. Download: [https://getintopc.com/softwares/development/visual-studio-net-2003-free-download/ here] Take a look at Writing Native Code for a detailed guide on how to use it for Republic Com..."
- 15:5715:57, 18 May 2024 diff hist 0 N File:MsVisualStudio2003.png No edit summary current
- 15:4915:49, 18 May 2024 diff hist −8 Hardware Shaders No edit summary current
- 15:4615:46, 18 May 2024 diff hist +1 Hardware Shaders No edit summary
- 15:4515:45, 18 May 2024 diff hist +42 Hardware Shaders No edit summary Tag: Visual edit: Switched
- 15:4115:41, 18 May 2024 diff hist −9 Hardware Shaders No edit summary
- 15:3815:38, 18 May 2024 diff hist +2 Hardware Shaders No edit summary
- 15:3715:37, 18 May 2024 diff hist +1 Hardware Shaders No edit summary
- 15:3615:36, 18 May 2024 diff hist 0 N File:ShaderProperties.jpg No edit summary current
- 15:3615:36, 18 May 2024 diff hist 0 N File:CreateShader.jpg No edit summary current
- 15:3615:36, 18 May 2024 diff hist 0 N File:NewShader.jpg No edit summary current
- 15:3115:31, 18 May 2024 diff hist +4,240 N Hardware Shaders Created page with "Note: This is not a guide for the shading assembly language in general. You can find official documentation at Microsoft [https://learn.microsoft.com/en-us/windows/win32/direct3dhlsl/dx9-graphics-reference-asm ASM Shader Reference]. Republic Commando can use VS 1.1 and PS 1.1 to PS 1.4, so make sure you use the correct instructions for the version you want to use. == Creating a new HardwareShader == A HardwareShader is a built-in material class and a new one can be cr..."
- 02:4802:48, 18 May 2024 diff hist −1 Unreal Class Reference No edit summary
- 02:4802:48, 18 May 2024 diff hist +1,076 Unreal Class Reference No edit summary
- 02:4702:47, 18 May 2024 diff hist +6,471 Unreal Class Reference No edit summary
- 02:4402:44, 18 May 2024 diff hist +363 Unreal Class Reference No edit summary
- 02:4302:43, 18 May 2024 diff hist +1,501 Unreal Class Reference No edit summary
- 02:4202:42, 18 May 2024 diff hist +652 N Unreal Class Reference Created page with "'''Unreal Classes''' Tim Sweeney Epic MegaGames, Inc. http://www.epicgames.com/ Audience: Level Designers, UnrealScript Programmers, C++ Programmers. === About this document === This is a quick attempt to describe the most important classes and variables in Unreal. It is currently very sparse but will be expanded over time. === Engine.Object === '''Purpose:''' Serves as the base class of all objects in Unreal. All objects inherit from Object. '''Variables:''..."
- 02:3502:35, 18 May 2024 diff hist +316 N Header files and useful links Created page with "This is a collection of useful links to various Unreal Engine SDK's and documentations. [https://wiki.beyondunreal.com/ Wiki by BeyondUnreal (UE1/UE2/UE3)] [https://github.com/wrstone/ut432pubsrc Unreal Engine 1 Header Files] [https://docs.unrealengine.com/udk/Two/SiteMap.html Unreal Engine 2 docs by Epic Games]" current
- 02:3102:31, 18 May 2024 diff hist +160 N Binary decompilation Created page with "This archive contains decompiled pseudo C code from all binaries shipped with this game using Hex Rays Decompiler. [https://github.com/SWRC-Modding/CT CT Code]"
- 02:2802:28, 18 May 2024 diff hist +6,388 Gamespy in Republic Commando No edit summary
- 02:2602:26, 18 May 2024 diff hist +1,392 Gamespy in Republic Commando No edit summary
- 02:2402:24, 18 May 2024 diff hist +6,525 Gamespy in Republic Commando No edit summary
- 02:2302:23, 18 May 2024 diff hist +585 Gamespy in Republic Commando No edit summary
- 02:2302:23, 18 May 2024 diff hist +13 Gamespy in Republic Commando No edit summary Tag: Visual edit: Switched
- 02:2202:22, 18 May 2024 diff hist +653 N Gamespy in Republic Commando Created page with "'''Gamespy protocol analysis in Star Wars Republic Commando''' Note: This documentation may be incomplete and some information/aspects may be interpreted/understood wrong! For a gamespy alternative for various games, visit [https://333networks.com/ 333networks] and [http://beta.openspy.net/en/ OpenSpy] Gamespy Gamename: swrcommando Gamespy Gamekey: y2s8Fh Gamespy Version: 0~3 (Hybrid) Plaintext and partial encrypted communication The communication between..."
- 02:1902:19, 18 May 2024 diff hist +15,754 N Nintendo Switch Game Log Created page with "Game output when running it on a Nintendo Switch emulator. It crashes when initializing Karma. <pre> Message: 'STARTING MEMORY:1981MB' Message: 'Name subsystem initialized' Message: 'Build: 139 Scalar' Message: 'Engine version: 2226' Message: 'Compiled: Jan 12 2021' Message: 'Command line:' Message: 'Base directory: rom:/System/' Message: 'Character set: ANSI' Message: 'DLL: Looking for symbol 'GLoadedCore' in the main binary...' Message: 'Loading script package Core' M..." current
- 02:1702:17, 18 May 2024 diff hist +1,612 True-Type Font Importing No edit summary current
- 02:1602:16, 18 May 2024 diff hist +1 True-Type Font Importing No edit summary
- 02:1502:15, 18 May 2024 diff hist +2,394 True-Type Font Importing No edit summary
- 02:1402:14, 18 May 2024 diff hist +7 True-Type Font Importing No edit summary
- 02:1302:13, 18 May 2024 diff hist +700 True-Type Font Importing No edit summary