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18 May 2024
- 15:5715:57, 18 May 2024 diff hist +1,370 N MS Visual Studio 2003 Created page with "Republic Commando was developed using Microsoft Visual Studio .NET 2003 which makes it the best version to use to make sure native mods are as compatible as possible with the game. It should work fine on newer versions of Windows if you follow the installation steps on this page. Download: [https://getintopc.com/softwares/development/visual-studio-net-2003-free-download/ here] Take a look at Writing Native Code for a detailed guide on how to use it for Republic Com..."
- 15:5715:57, 18 May 2024 diff hist 0 N File:MsVisualStudio2003.png No edit summary current
- 15:4915:49, 18 May 2024 diff hist −8 Hardware Shaders No edit summary current
- 15:4615:46, 18 May 2024 diff hist +1 Hardware Shaders No edit summary
- 15:4515:45, 18 May 2024 diff hist +42 Hardware Shaders No edit summary Tag: Visual edit: Switched
- 15:4115:41, 18 May 2024 diff hist −9 Hardware Shaders No edit summary
- 15:3815:38, 18 May 2024 diff hist +2 Hardware Shaders No edit summary
- 15:3715:37, 18 May 2024 diff hist +1 Hardware Shaders No edit summary
- 15:3615:36, 18 May 2024 diff hist 0 N File:ShaderProperties.jpg No edit summary current
- 15:3615:36, 18 May 2024 diff hist 0 N File:CreateShader.jpg No edit summary current
- 15:3615:36, 18 May 2024 diff hist 0 N File:NewShader.jpg No edit summary current
- 15:3115:31, 18 May 2024 diff hist +4,240 N Hardware Shaders Created page with "Note: This is not a guide for the shading assembly language in general. You can find official documentation at Microsoft [https://learn.microsoft.com/en-us/windows/win32/direct3dhlsl/dx9-graphics-reference-asm ASM Shader Reference]. Republic Commando can use VS 1.1 and PS 1.1 to PS 1.4, so make sure you use the correct instructions for the version you want to use. == Creating a new HardwareShader == A HardwareShader is a built-in material class and a new one can be cr..."
- 02:4802:48, 18 May 2024 diff hist −1 Unreal Class Reference No edit summary
- 02:4802:48, 18 May 2024 diff hist +1,076 Unreal Class Reference No edit summary
- 02:4702:47, 18 May 2024 diff hist +6,471 Unreal Class Reference No edit summary
- 02:4402:44, 18 May 2024 diff hist +363 Unreal Class Reference No edit summary
- 02:4302:43, 18 May 2024 diff hist +1,501 Unreal Class Reference No edit summary
- 02:4202:42, 18 May 2024 diff hist +652 N Unreal Class Reference Created page with "'''Unreal Classes''' Tim Sweeney Epic MegaGames, Inc. http://www.epicgames.com/ Audience: Level Designers, UnrealScript Programmers, C++ Programmers. === About this document === This is a quick attempt to describe the most important classes and variables in Unreal. It is currently very sparse but will be expanded over time. === Engine.Object === '''Purpose:''' Serves as the base class of all objects in Unreal. All objects inherit from Object. '''Variables:''..."
- 02:3502:35, 18 May 2024 diff hist +316 N Header files and useful links Created page with "This is a collection of useful links to various Unreal Engine SDK's and documentations. [https://wiki.beyondunreal.com/ Wiki by BeyondUnreal (UE1/UE2/UE3)] [https://github.com/wrstone/ut432pubsrc Unreal Engine 1 Header Files] [https://docs.unrealengine.com/udk/Two/SiteMap.html Unreal Engine 2 docs by Epic Games]" current
- 02:3102:31, 18 May 2024 diff hist +160 N Binary decompilation Created page with "This archive contains decompiled pseudo C code from all binaries shipped with this game using Hex Rays Decompiler. [https://github.com/SWRC-Modding/CT CT Code]" current
- 02:2802:28, 18 May 2024 diff hist +6,388 Gamespy in Republic Commando No edit summary
- 02:2602:26, 18 May 2024 diff hist +1,392 Gamespy in Republic Commando No edit summary
- 02:2402:24, 18 May 2024 diff hist +6,525 Gamespy in Republic Commando No edit summary
- 02:2302:23, 18 May 2024 diff hist +585 Gamespy in Republic Commando No edit summary
- 02:2302:23, 18 May 2024 diff hist +13 Gamespy in Republic Commando No edit summary Tag: Visual edit: Switched
- 02:2202:22, 18 May 2024 diff hist +653 N Gamespy in Republic Commando Created page with "'''Gamespy protocol analysis in Star Wars Republic Commando''' Note: This documentation may be incomplete and some information/aspects may be interpreted/understood wrong! For a gamespy alternative for various games, visit [https://333networks.com/ 333networks] and [http://beta.openspy.net/en/ OpenSpy] Gamespy Gamename: swrcommando Gamespy Gamekey: y2s8Fh Gamespy Version: 0~3 (Hybrid) Plaintext and partial encrypted communication The communication between..."
- 02:1902:19, 18 May 2024 diff hist +15,754 N Nintendo Switch Game Log Created page with "Game output when running it on a Nintendo Switch emulator. It crashes when initializing Karma. <pre> Message: 'STARTING MEMORY:1981MB' Message: 'Name subsystem initialized' Message: 'Build: 139 Scalar' Message: 'Engine version: 2226' Message: 'Compiled: Jan 12 2021' Message: 'Command line:' Message: 'Base directory: rom:/System/' Message: 'Character set: ANSI' Message: 'DLL: Looking for symbol 'GLoadedCore' in the main binary...' Message: 'Loading script package Core' M..." current
- 02:1702:17, 18 May 2024 diff hist +1,612 True-Type Font Importing No edit summary current
- 02:1602:16, 18 May 2024 diff hist +1 True-Type Font Importing No edit summary
- 02:1502:15, 18 May 2024 diff hist +2,394 True-Type Font Importing No edit summary
- 02:1402:14, 18 May 2024 diff hist +7 True-Type Font Importing No edit summary
- 02:1302:13, 18 May 2024 diff hist +700 True-Type Font Importing No edit summary
- 02:1202:12, 18 May 2024 diff hist +6 True-Type Font Importing No edit summary
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- 02:1102:11, 18 May 2024 diff hist +1,992 True-Type Font Importing No edit summary
- 02:0902:09, 18 May 2024 diff hist +980 N True-Type Font Importing Created page with "Copied from wayback machine, original source long gone! Original Source: http://unreal.epicgames.com/TTFImport.htm Wayback: http://web.archive.org/web/20090603183120/unreal.epicgames.com/TTFImport.htm Jack Porter Epic Games, Inc. http://www.epicgames.com/ Audience: Licensees and mod-makers wanting to use Windows true-type fonts in the Unreal engine. Last Updated: 08/10/99 = Introduction = The TTF importer allows you to convert a Windows true-type font of a par..."
- 02:0702:07, 18 May 2024 diff hist +19,102 N XBOX MetaData Created page with "Generated while running the XBOX version of Republic Commando. <pre> Title identified as "Star Wars Republic Commando" Dumping XBE file header... Magic Number : XBEH Digitial Signature : <Hex Dump> 958783FAD4413CC5BFB943962DB85B7F E4BACF1FF670CF85EEFCA37C07388591 656F7FE20E1D388DDEC31F0D49670CB8 E..." current
- 02:0602:06, 18 May 2024 diff hist +25 Main Page No edit summary
- 02:0402:04, 18 May 2024 diff hist +357 Main Page No edit summary
- 01:5801:58, 18 May 2024 diff hist +288 Main Page No edit summary
- 01:5301:53, 18 May 2024 diff hist +18,856 Cheats and Console Commands No edit summary current
- 01:4901:49, 18 May 2024 diff hist +944 Cheats and Console Commands No edit summary
- 01:4701:47, 18 May 2024 diff hist +4,504 Cheats and Console Commands No edit summary
- 01:4401:44, 18 May 2024 diff hist −199 Cheats and Console Commands No edit summary
- 01:4301:43, 18 May 2024 diff hist +1,182 Cheats and Console Commands No edit summary
17 May 2024
- 17:5317:53, 17 May 2024 diff hist −145 Cheats and Console Commands No edit summary
- 17:4317:43, 17 May 2024 diff hist −1 Cheats and Console Commands No edit summary
- 17:4217:42, 17 May 2024 diff hist +1 Cheats and Console Commands No edit summary
- 17:4117:41, 17 May 2024 diff hist −1 Cheats and Console Commands No edit summary Tag: Visual edit: Switched
- 17:4117:41, 17 May 2024 diff hist 0 Cheats and Console Commands No edit summary Tag: Visual edit: Switched