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Difference between revisions of "UnrealScript Classes"

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This is a overview of all UnrealScript classes and their source code in Republic Commando.
This is a overview of all UnrealScript classes and their code in Republic Commando.
 
 
<pre>
[[Object]]
+-- [[Actor]]
+-- [[Animation]]
+-- [[AnimEditProps]]
+-- [[AnimNotify]]
+-- [[AnimNotifyProps]]
+-- [[AudioEnvironment]]
+-- [[BitArray]]
+-- [[BrushBuilder]]
+-- [[CameraEffect]]
+-- Actor
</pre>
 




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**[[BrushBuilder]]
**[[BrushBuilder]]
**[[CameraEffect]]
**[[CameraEffect]]
**Actor
**[[Canvas]]
**[[Channel]]
**[[CheatManager]]
**[[Client]]
**[[Commandlet]]
**[[CubemapManager]]
**[[DamageType]]
**[[DamageVariance]]
**[[DeathCondition]]
**[[DeathEffect]]
**[[DeathEffectContainer]]
**[[DecoText]]
**[[Download]]
**[[EditInfo]]
**[[Exporter]]
**[[Factory]]
**[[Field]]
**[[Font]]
**[[FootstepInfo]]
**[[FrameFX]]
**[[GlobalTempObjects]]
**[[GoalQueue]]
**[[Helmet]]
**[[I3DL2Listener]]
**[[IdleInfo]]
**[[IMuseStateInfo]]
**[[Interactions]]
**[[KarmaParamsCollision]]
**[[KMeshProps]]
**[[Language]]
**[[LevelBase]]
**[[LevelSummary]]
**[[Linker]]
**[[LocalSituation]]
**[[MatchInfo]]
**[[Material]]
**[[MaterialFactory]]
**[[MaterialTypeInfo]]
**[[MatObject]]
**[[Movie]]
**[[NotifyProperties]]
**[[ObjectPool]]
**[[OptionsProxy]]
**[[Package]]
**[[PackageCheckInfo]]
**[[PackageMap]]
**[[Palette]]
**[[ParticleEmitter]]
**[[PawnAudioTable]]
**[[PendingLevel]]
**[[Player]]
**[[PlayerInput]]
**[[Polys]]
**[[Prefab]]
**[[Primitive]]
**[[ReachSpec]]
**[[RenderResource]]
**[[ScriptedAction]]
**[[SequEditProps]]
**[[SkelPrefsEditProps]]
**[[SoundBase]]
**[[SquadStance]]
**[[StateObject]]
**[[StatGraphics]]
**[[StaticMeshInstance]]
**[[Stimulus]]
**[[Subsystem]]
**[[TerrainSector]]
**[[TexAligner]]
**[[TextBuffer]]
**[[Transactor]]
**[[TransBuffer]]
**[[WindowManager]]
**[[xUtil]]

Revision as of 18:24, 11 April 2021