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AnimEditProps
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//=============================================================================
// Object to facilitate properties editing
//=============================================================================
// Animation / Mesh editor object to expose/shuttle only selected editable
// parameters from UMeshAnim/ UMesh objects back and forth in the editor.
//
class AnimEditProps extends Object
hidecategories(Object)
native;
// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)
var const int WBrowserAnimationPtr;
var(Compression) float DefaultCompError;
var(Set) bool CoreSet;
cpptext
{
void PostEditChange();
}
defaultproperties
{
}