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AnimEditProps

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//=============================================================================
// Object to facilitate properties editing
//=============================================================================
//  Animation / Mesh editor object to expose/shuttle only selected editable 
//  parameters from UMeshAnim/ UMesh objects back and forth in the editor.
//  

class AnimEditProps extends Object
	hidecategories(Object)
	native;	

// (cpptext)
// (cpptext)
// (cpptext)
// (cpptext)

var const int WBrowserAnimationPtr;

var(Compression) float	DefaultCompError;
var(Set)		 bool	CoreSet;



cpptext
{
	void PostEditChange();

}

defaultproperties
{
}