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Create Basic Server (Windows): Difference between revisions
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The commandline syntax is: Mapname, Gamemode, additional parameters. | The commandline syntax is: Mapname, Gamemode, additional parameters. | ||
* Parameters get seperated by "?" symbol | * Parameters get seperated by "?" symbol | ||
'''Additional Parameters''' | |||
<pre> | |||
GoalScore= -Set the score limit | |||
Timelimit= -Set the timelimit in minutes | |||
MaxPlayers= -Set max players for server | |||
MaxSpectators= -Set max spectators for server | |||
RespawnWaitTime= -Set respawn time, maximum are 7 seconds | |||
MapListType= -Tell the server to use this map list pool | |||
NumRounds= -For Assault gamemode, set the number of rounds until match ends | |||
RoundTime= -For Assault gamemode, set the round time in seconds | |||
bEmptyTeamStart= -Set to either True or False, tells the game to start even if only one player joined | |||
</pre> | |||
'''Example''' | |||
The following example will boot the server into Arena A17 (CTF version) with the gamemode capture the flag, goal limit set to 3 (captures), 60 minute timelimit per map, 32 player slots, 8 spectator slots, 4 second respawntime and ctf maplist: | |||
<code>CTF_Siege?Game=MPGame.CTFGame?GoalScore=3?Timelimit=60?MaxPlayers=32?MaxSpectators=8?RespawnWaitTime=4?MapListType=MPGame.MapListCaptureTheFlag</code> |
Revision as of 08:07, 25 May 2024
Note: This guide is intended for dedicated servers, not servers started from the ingame menu!
Requirements
- Windows operating system (For Linux: Run Server on Linux)
- Microsoft Visual C++ 2005 Redistributable x86 and x64
- Game files need to be present on host system
- Republic Commando UCC
Setup
- Download Republic Commando UCC and install it into GameData/System folder
- Create a shortcut for UCC.exe and add this parameter on target line:
Engine.ServerCommandlet
- It should like below (absolute paths may be different depending on installation location):
"C:\Program Files (x86)\Steam\steamapps\common\Star Wars Republic Commando\GameData\System\UCC.exe" Engine.ServerCommandlet
- Forward the server connect port (default 7777) for TCP and UDP in your router/firewall
- Optionally, forward the gamespy master server port 11138 for TCP and UDP if you want to see your server on the list
Configure System\System.ini
Open up GameData\System\System.ini file with notepad. (Notepad++ recommended)
[URL]
Change the lines
Map=Entry.ctm LocalMap=Entry.ctm
to
Map=DM_Siege?Game=MPGame.DMGame LocalMap=DM_Siege?Game=MPGame.DMGame
This will boot the server into Arena A17 on DeathMatch gamemode.
The commandline syntax is: Mapname, Gamemode, additional parameters.
- Parameters get seperated by "?" symbol
Additional Parameters
GoalScore= -Set the score limit Timelimit= -Set the timelimit in minutes MaxPlayers= -Set max players for server MaxSpectators= -Set max spectators for server RespawnWaitTime= -Set respawn time, maximum are 7 seconds MapListType= -Tell the server to use this map list pool NumRounds= -For Assault gamemode, set the number of rounds until match ends RoundTime= -For Assault gamemode, set the round time in seconds bEmptyTeamStart= -Set to either True or False, tells the game to start even if only one player joined
Example
The following example will boot the server into Arena A17 (CTF version) with the gamemode capture the flag, goal limit set to 3 (captures), 60 minute timelimit per map, 32 player slots, 8 spectator slots, 4 second respawntime and ctf maplist:
CTF_Siege?Game=MPGame.CTFGame?GoalScore=3?Timelimit=60?MaxPlayers=32?MaxSpectators=8?RespawnWaitTime=4?MapListType=MPGame.MapListCaptureTheFlag