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Difference between revisions of "UnrealScript Classes"
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Line 3: | Line 3: | ||
<pre> | <pre> | ||
[[Object]] | |||
+-- [[Actor]] | +-- [[Actor]] | ||
+-- [[Animation]] | +-- [[Animation]] | ||
Line 15: | Line 15: | ||
+-- Actor | +-- Actor | ||
</pre> | </pre> | ||
*[[Object]] | |||
**[[Actor]] | |||
**[[Animation]] | |||
**[[AnimEditProps]] | |||
**[[AnimNotify]] | |||
**[[AnimNotifyProps]] | |||
**[[AudioEnvironment]] | |||
**[[BitArray]] | |||
**[[BrushBuilder]] | |||
**[[CameraEffect]] | |||
**Actor |
Revision as of 18:11, 11 April 2021
This is a overview of all UnrealScript classes and their source code in Republic Commando.
[[Object]] +-- [[Actor]] +-- [[Animation]] +-- [[AnimEditProps]] +-- [[AnimNotify]] +-- [[AnimNotifyProps]] +-- [[AudioEnvironment]] +-- [[BitArray]] +-- [[BrushBuilder]] +-- [[CameraEffect]] +-- Actor