If you want to help us maintaining this wiki, check out our discord server: https://discord.gg/3u69jMa
Difference between revisions of "Create a new Mutator"
Jump to navigation
Jump to search
(Created page with "Let's take the knowledge from Create a new sciptable Class and let's make a new Mutator for SWRC. In this case I already created a new subclass in Mutator called TestMuta...") |
|||
Line 14: | Line 14: | ||
class TestMutator extends Mutator; | class TestMutator extends Mutator; | ||
</source> | </source> | ||
That's the way every class starts. '''class <subclass> extends <parentclass>;''' |
Revision as of 12:01, 30 November 2017
Let's take the knowledge from Create a new sciptable Class and let's make a new Mutator for SWRC.
In this case I already created a new subclass in Mutator called TestMutator.
So open up the script in UnrealED or outside in notepad.
The first line is always the class definition and linking to parent class.
By the way, UnrealScript is case-insensitive!
class TestMutator extends Mutator;
That's the way every class starts. class <subclass> extends <parentclass>;