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Combined display of all available logs of SWRC Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 18:17, 1 August 2024 Plasma talk contribs created page File:Cube10.png
- 18:17, 1 August 2024 Plasma talk contribs uploaded File:Cube10.png
- 17:58, 1 August 2024 Plasma talk contribs created page File:Testmap1.PNG
- 17:58, 1 August 2024 Plasma talk contribs uploaded File:Testmap1.PNG
- 17:58, 1 August 2024 Plasma talk contribs created page File:Edtools.PNG
- 17:58, 1 August 2024 Plasma talk contribs uploaded File:Edtools.PNG
- 17:57, 1 August 2024 Plasma talk contribs created page File:Cube9.PNG
- 17:57, 1 August 2024 Plasma talk contribs uploaded File:Cube9.PNG
- 17:57, 1 August 2024 Plasma talk contribs created page File:Cube8.PNG
- 17:57, 1 August 2024 Plasma talk contribs uploaded File:Cube8.PNG
- 17:57, 1 August 2024 Plasma talk contribs created page File:Cube7.PNG
- 17:57, 1 August 2024 Plasma talk contribs uploaded File:Cube7.PNG
- 17:57, 1 August 2024 Plasma talk contribs created page File:Cube6.PNG
- 17:57, 1 August 2024 Plasma talk contribs uploaded File:Cube6.PNG
- 17:57, 1 August 2024 Plasma talk contribs created page File:Cube5.PNG
- 17:57, 1 August 2024 Plasma talk contribs uploaded File:Cube5.PNG
- 17:57, 1 August 2024 Plasma talk contribs created page File:Cube4.PNG
- 17:57, 1 August 2024 Plasma talk contribs uploaded File:Cube4.PNG
- 17:57, 1 August 2024 Plasma talk contribs created page File:Cube3.PNG
- 17:57, 1 August 2024 Plasma talk contribs uploaded File:Cube3.PNG
- 17:57, 1 August 2024 Plasma talk contribs created page File:Cube2.PNG
- 17:57, 1 August 2024 Plasma talk contribs uploaded File:Cube2.PNG
- 17:57, 1 August 2024 Plasma talk contribs created page File:Cube.PNG
- 17:57, 1 August 2024 Plasma talk contribs uploaded File:Cube.PNG
- 17:50, 1 August 2024 Plasma talk contribs created page File:Skydome4.PNG
- 17:50, 1 August 2024 Plasma talk contribs uploaded File:Skydome4.PNG
- 17:50, 1 August 2024 Plasma talk contribs created page File:Skydome3.PNG
- 17:50, 1 August 2024 Plasma talk contribs uploaded File:Skydome3.PNG
- 17:50, 1 August 2024 Plasma talk contribs created page File:Skydome2.PNG
- 17:50, 1 August 2024 Plasma talk contribs uploaded File:Skydome2.PNG
- 17:50, 1 August 2024 Plasma talk contribs created page File:Skydome1.PNG
- 17:50, 1 August 2024 Plasma talk contribs uploaded File:Skydome1.PNG
- 17:50, 1 August 2024 Plasma talk contribs created page File:Csmt3.jpg
- 17:49, 1 August 2024 Plasma talk contribs uploaded File:Csmt3.jpg
- 17:49, 1 August 2024 Plasma talk contribs created page File:Csmt2.PNG
- 17:49, 1 August 2024 Plasma talk contribs uploaded File:Csmt2.PNG
- 17:49, 1 August 2024 Plasma talk contribs created page File:Csmt1.PNG
- 17:49, 1 August 2024 Plasma talk contribs uploaded File:Csmt1.PNG
- 21:33, 31 July 2024 Plasma talk contribs created page Create new Squad Member (Created page with "This tutorial shows you how to create custom squad members for your party. ==Create new squad class== In your Actor browser, go to Actor->Pawn->CTPawn->Republic->CloneCommando and create a new sub class from CloneCommando. File:Csmt1.PNG Once the class and package have been created and saved, add the following code to the new class: <source lang="cpp" line"> class MyCustomCommando extends CloneCommando; var Texture ReviveOutsideTexture; var Texture ReviveInside...")
- 21:26, 31 July 2024 Plasma talk contribs created page Editing Stock Weapons (Created page with "Open the actor classes browser and make sure that \"Placeable classes only?\" is unchecked. Here are your basic classes used in weapon development: --Inventory > Weapon : These are stats of the base weapon, such as FireSound and ShotDelay. --Inventory > Ammunition : These are the stats of the actual \"thing\" that is fired and ammo, such as Damage and MaxAmmo. --Projectile : This consists of stats much more focused on the \"thing\" that is fired, such as Damage and Ve...")
- 21:17, 31 July 2024 Plasma talk contribs created page My first map and expanding upon it (Created page with "Let's start our map with some basics rooms (BSP Geometry) which we are connecting to each other. Let's take a look at the left screen border. You will see some icons which look like basic geometry (cone, cube, tuby, stairs...). Edtools.PNG We will take the cube to start. Now right click on the cube icon and a new window will pop up. Cube.PNG The only important values right now are Height, Width and Breadth, indicating the cube size. 256 is a little bit small, so let...")
- 21:15, 31 July 2024 Plasma talk contribs created page Triggers and ScriptedTriggers (Created page with "The purpose of a Trigger is to let some action happen when it gets triggered. (captain obvious) So what we need for our map, is a Trigger, which will be activated/triggered when the player walks in and a ScriptedTrigger to make the action happen. Trigger1.PNG Place both actors on your map where the action should be going on. To keep the map nice and clean, it's recommended to put the Trigger and ScriptedTrigger right next to each other so it won't be a mess when you...")
- 21:12, 31 July 2024 Plasma talk contribs created page Create Skybox (Created page with "Creating skyboxes is very easy and uses the technique of ilustration. As usual we have our room or BSP geometry where we want to apply our skybox. Now we have to look for a good texture for our skybox. In this case I will take one from Arena_Textures->SkyDome. Skydome1.PNG As you can see I have an individual texture for all four walls and one for my "roof". Due to the lack of any ground texture I would assume someone would work with terrain or something else. Now a...")
- 20:53, 31 July 2024 Plasma talk contribs created page Tutorial Series (Created page with "This page lists several tutorials in written and video form. === Written Guides === === Video Guides ===")
- 20:23, 8 June 2024 Plasma talk contribs created page MediaWiki:Sidebar (Created page with " * navigation ** mainpage|mainpage-description ** recentchanges-url|recentchanges ** randompage-url|randompage ** https://swrc-modding.net/|SWRC-Modding * SEARCH * TOOLBOX * LANGUAGES")
- 20:14, 8 June 2024 Plasma talk contribs created page Unreal Ops Interview (Created page with "Star Wars: Republic Commando Interview First of all thanks for taking the time to read this article. I had been waiting for the chance to get some questions off to the Lucas Arts Team for almost a year. In 3 years of doing news, they were the hardest developers to ever get in contact with. However all of the hard work and patience paid off this week. In my Inbox yesterday I received an email with a .doc and a .zip of new screenies. Associate Producer Matt Fillbrandt, Di...")
- 20:01, 8 June 2024 Plasma talk contribs created page Computer Games Magazine Interview with Chris Williams (Created page with "Star Wars: Republic Commando Interview Source: https://web.archive.org/web/20050224102608/http://www.cgonline.com/content/view/252/2/ <pre> Chris Williams of LucasArts talks to Computer Games Magazine about their upcoming tactical shooter Star Wars Republic Commando. Click for larger imageClick for larger imageClick for larger image While the Republic soldiers that debuted in the movie Star Wars Episode 2: Attack of the Clones may be the progenitors of the Imperial...")
- 20:00, 8 June 2024 Plasma talk contribs created page Game Chronicles Interview with Chris Williams (Created page with "Game Chronicles goes inside this exciting new game with an exclusive GCM interview. Source: http://www.gamechronicles.com/qa/swrc/swrc.htm <pre> GCM: Thank you for your time! Please get us started by introducing yourself and telling us about the team behind Republic Commando. Chris Williams: My name is Chris Williams and I am the Producer for Star Wars Republic Commando. The game was developed internally here at Lucasarts by a veteran team of extremely talented indivi...")
- 19:57, 8 June 2024 Plasma talk contribs created page HomeLAN Interview with Fillbrandt and Longo (Created page with "Star Wars: Republic Commando Interview - 25 March 2004 00:02 - John [JCal] Callaham\n\nSource: http://web.archive.org/web/20040812100515/homelanfed.com/index.php?id=21848\n\n<pre>\nThose clone warriors in Star Wars Episode II: Attack of the Clones are taking center stage with the upcoming Unreal engine powered PC-Xbox tactical shooter Star Wars: Republic Commando from developer/publisher LucasArts. HomeLAN got a chance to chat with the game\'s associate producer Matt Fil...")
- 19:55, 8 June 2024 Plasma talk contribs created page Articles/Promotions/Reviews/Interviews/etc (Created page with "Various articles/interviews/promos/reviews about Republic Commando listed below: HomeLAN Interview with Fillbrandt and Longo Game Chronicles Interview with Chris Williams Computer Games Magazine Interview with Chris Williams")