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Directory Layout
Note: Unimportant files and folders will not be explained in the listing below!
Root
Contains install and launcher files.
Folder | Description |
---|---|
Code | By default not present. Used to export Unrealscript classes and write custom code to be compiled with UCC. |
GameData | Contains all the relevant gamedata files. |
Install | Contains setup installer and launcher files. Unused unless booting directly from CD. |
GameData
Contains relevant game files.
Folder | Description |
---|---|
Animations | Contains all animation files in UKX packages. |
Cache | By default not present. Used to store downloaded content from server as cache. Only maps supported in this game! |
Help | Contains splash screen file and icon. |
KarmaData | Contains Karma data files for Karme physics engine in Unreal Engine. |
LinearMaps | (Only XBOX) Contains all map files. |
Maps | Contains all map files. |
Media | (Only XBOX) Contains audio and video files. |
Movies | Contains movie files like intro and extras. |
Music | Contains music soundtracks in .ogg format. |
Out | By default not present. Used to output debug data/files. |
Prefabs | Predefined/premade assets to be used inside editor for faster workflow. |
Properties | Some Uscript properties get saved into seperate files and store in here. |
Save | Contains game profiles and ini files to be edited as well as saves. |
Sounds | Contains all sound effects and voice dialogues in UAX packages. |
StaticMeshes | Contains all static meshes in USX packages. |
System | Contains all binaries, settings, language and some Uscript files. |
System-Scalar | Contains all binaries without SSE instructions. |
Textures | Contains all textures in UTX packages. |