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Directory Layout

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Revision as of 21:31, 22 May 2024 by Plasma (talk | contribs)
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Note: Unimportant files and folders will be omitted from the listing below!

Root

Contains install and launcher files.

Folder Description
Code By default not present. Used to export Unrealscript classes and write custom code to be compiled with UCC.
GameData Contains all the relevant gamedata files.
Install Contains setup installer and launcher files. Unused unless booting directly from CD.

GameData

Contains relevant game files.

Folder Description
Animations Contains all animations files packed in UKX packages.
Cache By default not present. Used to store downloaded content from server as cache. Only maps supported in this game!
Help Contains splash screen file and icon.
KarmaData Contains Karma data files for Karme physics engine in Unreal Engine.
LinearMaps (Only XBOX) Contains all map files.
Maps Contains all map files.
Media (Only XBOX) todo
Movies Contains movie files like intro and extras.
Music Contains music soundtracks in .ogg format.
Out By default not present. Used to output debug data/files.
Prefabs todo
Properties todo
Save todo
Sounds Contains all sound effects and voice dialogues in UAX packages.
StaticMeshes Contains all static meshes in USX packages.
System todo
System-Scalar Contains all binaries without SSE instructions.
Textures Contains all textures in UTX packages.