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Game Versions: Difference between revisions

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Line 21: Line 21:
* '''EXE Path:''' <code>C:\CT\BuildTemp\XboxShipping\XBoxLaunch.exe</code>
* '''EXE Path:''' <code>C:\CT\BuildTemp\XboxShipping\XBoxLaunch.exe</code>


Note: Likely cross compiled with PC version.
Note: Most likely cross compiled with PC version.


=== Japanese PC Version ===
=== Japanese PC Version ===
Line 33: Line 33:
* '''PDB Path:''' <code>e:\Swrc\Ct\BuildTemp\Win32Release\Launch\Launch.pdb</code>
* '''PDB Path:''' <code>e:\Swrc\Ct\BuildTemp\Win32Release\Launch\Launch.pdb</code>


Note: Compiled one day earlier than its international counterpart, it is not known why it was done nor why build number was increased. This version features full japanese audio and text files, the only difference being some changes to code to make use of japanese letters.
Note: Compiled one day earlier than its international counterpart, it is not known why it was done nor why build number was changed. This version features full Japanese audio and text files, the only difference being some changes to code to make use of Japanese letters.


=== Japanese XBOX Version ===
=== Japanese XBOX Version ===
Line 45: Line 45:
* '''EXE Path:''' <code>d:\Swrc\Ct\BuildTemp\XboxShipping\XBoxLaunch.exe</code>
* '''EXE Path:''' <code>d:\Swrc\Ct\BuildTemp\XboxShipping\XBoxLaunch.exe</code>


Note: Compiled one day later than internation PC and XBOX versions and two days later than japanese PC version.
Note: Compiled one day later than internation PC and XBOX versions and two days later than Japanese PC version.


=== Thai PC Version ===
=== Thai PC Version ===
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* '''PDB Path:''' <code>e:\Swrc\Ct\BuildTemp\Win32Release\Launch\Launch.pdb</code>
* '''PDB Path:''' <code>e:\Swrc\Ct\BuildTemp\Win32Release\Launch\Launch.pdb</code>


Note: Uses the japanese PC version as foundation but got compiled 25 days later for unknown reasons. It features thai text files for translation, audio remains in english. Currently unknown when this version got officially released, information on the internet are very sparse.
Note: Uses the Japanese PC version as foundation but got compiled 25 days later for unknown reasons. It features Thai text files for translation, audio remains in English. Currently unknown when this version got officially released, information on the internet are very hard to find.


=== Nintendo Switch Version (Aspyr) ===
=== Nintendo Switch Version (Aspyr) ===
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* '''BIN Paths:''' <code>C:\actions-runner\_work\Project-RC-Cola��ô�swrc-NX\NX32\Publish</code> and <code>C:/Users/icculus/Desktop/swrc/SDL2/original-source-code/src/rb�ò�/opengles2/SDL_</code>
* '''BIN Paths:''' <code>C:\actions-runner\_work\Project-RC-Cola��ô�swrc-NX\NX32\Publish</code> and <code>C:/Users/icculus/Desktop/swrc/SDL2/original-source-code/src/rb�ò�/opengles2/SDL_</code>


Note: File system is a mess, random files in random locations. Also several traces for [[Republic Commando UCC]] usage found without giving any credits. ;(
Note: File system is a mess, random files in random locations. Also several traces of [[Republic Commando UCC]] usage found without giving any credits. ;(


=== Playstation 4 Version (Aspyr) ===
=== Playstation 4 Version (Aspyr) ===


* '''Build Number:''' <code>Unknown</code>
* '''Build Number:''' <code>139</code>
*  
*  
* '''Engine Version:''' <code>2226</code>
* '''Engine Version:''' <code>2226</code>
Line 81: Line 81:
* '''BIN Path:''' <code>D:/work/BuildTemp/ORBISRelease/eboot.bin</code>
* '''BIN Path:''' <code>D:/work/BuildTemp/ORBISRelease/eboot.bin</code>


Note: Same files and structure like PC version, just some Sony libs included. Binary files compiled with <code>.prx</code> extension, render device is <code>GNMDrv.GNMRenderDevice</code>.
Note: Same files and structure like PC version, just some Sony libraries included. Binary files compiled with <code>.prx</code> extension, render device is <code>GNMDrv.GNMRenderDevice</code>.


=== Amazon Version ===
=== Amazon Version ===

Latest revision as of 09:42, 5 November 2025

Retail/Steam/GoG PC Version (NA/EU)

  • Build Number: 139
  • Engine Version: 2226
  • Compiled on: Jan 25 2005
  • PDB Path: C:\CT\BuildTemp\Win32Release\Launch\Launch.pdb

Note: Long believed to be the only known build of the game (except recent Amazon/Aspyr rereleases), it turns out the Japanese and Thai versions were built in a different environment. The demo version uses the same binaries as the retail one, just strips away most of its content.

Retail XBOX Version (NA/EU)

  • Build Number: 139
  • Engine Version: 2226
  • Compiled on: Jan 25 2005
  • EXE Path: C:\CT\BuildTemp\XboxShipping\XBoxLaunch.exe

Note: Most likely cross compiled with PC version.

Japanese PC Version

  • Build Number: 138
  • Engine Version: 2226
  • Compiled on: Jan 24 2005
  • PDB Path: e:\Swrc\Ct\BuildTemp\Win32Release\Launch\Launch.pdb

Note: Compiled one day earlier than its international counterpart, it is not known why it was done nor why build number was changed. This version features full Japanese audio and text files, the only difference being some changes to code to make use of Japanese letters.

Japanese XBOX Version

  • Build Number: 138
  • Engine Version: 2226
  • Compiled on: Jan 26 2005
  • EXE Path: d:\Swrc\Ct\BuildTemp\XboxShipping\XBoxLaunch.exe

Note: Compiled one day later than internation PC and XBOX versions and two days later than Japanese PC version.

Thai PC Version

  • Build Number: 138
  • Engine Version: 2226
  • Compiled on: Feb 18 2005
  • PDB Path: e:\Swrc\Ct\BuildTemp\Win32Release\Launch\Launch.pdb

Note: Uses the Japanese PC version as foundation but got compiled 25 days later for unknown reasons. It features Thai text files for translation, audio remains in English. Currently unknown when this version got officially released, information on the internet are very hard to find.

Nintendo Switch Version (Aspyr)

  • Build Number: 139
  • Engine Version: 2226
  • Compiled on: Jan 12 2021
  • BIN Paths: C:\actions-runner\_work\Project-RC-Cola��ô�swrc-NX\NX32\Publish and C:/Users/icculus/Desktop/swrc/SDL2/original-source-code/src/rb�ò�/opengles2/SDL_

Note: File system is a mess, random files in random locations. Also several traces of Republic Commando UCC usage found without giving any credits. ;(

Playstation 4 Version (Aspyr)

  • Build Number: 139
  • Engine Version: 2226
  • Compiled on: Unknown
  • BIN Path: D:/work/BuildTemp/ORBISRelease/eboot.bin

Note: Same files and structure like PC version, just some Sony libraries included. Binary files compiled with .prx extension, render device is GNMDrv.GNMRenderDevice.

Amazon Version

  • Build Number: 139
  • Engine Version: 2226
  • Compiled on: Unknown
  • PDB Path: C:\CT\BuildTemp\Win32Release_NoSSE\Launch\Launch.pdb

Note: Binaries contain DRM which renders the Republic Commando Fix unavailable for this version! This version was released as a free gift for Twitch Prime members some time ago in 2022.