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Cheats and Console Commands: Difference between revisions
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<pre> | <pre> | ||
AllWeapons - | AllWeapons -Spawns every weapon. | ||
Avatar -Destroys current | Avatar -Destroys current player pawn and allows you to choose another. | ||
BlindAI -Makes AI almost non-interactable with other AI | BlindAI -Makes AI almost non-interactable with other AI and Environment. | ||
BlindEnemies -All enemies will not interact with | BlindEnemies -All enemies will not interact with player or other AI. | ||
CauseEvent - | CauseEvent -Trigger a level event. | ||
ChangeSize - | ChangeSize -Change player and/or pawn scale. | ||
CheatView - | CheatView -View specified pawn class. | ||
Darman -Loads next level. | Darman -Loads next level. | ||
DeafAI -AI will be deaf to gunfire, movement | DeafAI -AI will be deaf to gunfire, movement and explosions. | ||
DeafEnemies -Only Enemies will be deaf. | DeafEnemies -Only Enemies will be deaf. | ||
EndPath -Does nothing | EndPath -Does nothing. | ||
Fierfek -Reloads and restores full ammo to weapons and | Fierfek -Reloads and restores full ammo to weapons and grenades. | ||
Fly -Fly like a bird | Fly -Fly like a bird. | ||
FreeCamera -Seperates camera from player and allows you to move around map freely. | FreeCamera -Seperates camera from player pawn and allows you to move around map freely. | ||
FreezeFrame -Freezes the game. Enter a number to delay until that frame happens. | FreezeFrame -Freezes the game. Enter a number to delay until that frame happens. | ||
Ghost -Allows you to fly and clip through walls | Ghost -Allows you to fly and clip through walls. | ||
HOG -Kills anything that the crosshair is pointing at. | HOG -Kills anything that the crosshair is pointing at. | ||
Invisible -Makes your pawn | Invisible -Makes your pawn invisible. | ||
KillAll -Kills everything on map | KillAll -Kills everything on map. | ||
KillPawns -Kills every pawn on map. | KillPawns -Kills every pawn on map. | ||
KillViewedActor -Kills destructible objects on screen. | KillViewedActor -Kills destructible objects on screen. | ||
Lamasu -Unlocks all levels. | Lamasu -Unlocks all levels. | ||
ListDynamicActors -Lists actors that are | ListDynamicActors -Lists actors that are dynamic in-game to the log file. | ||
Loaded -Gives all weapons and ammunition. | Loaded -Gives all weapons and ammunition. | ||
LockCamera -Locks camera into place or area. | LockCamera -Locks camera into place or area. | ||
Line 42: | Line 42: | ||
LoopAnim -Loops the animation played. | LoopAnim -Loops the animation played. | ||
PlayAnim -Plays animation if it isn't already. | PlayAnim -Plays animation if it isn't already. | ||
PlayersOnly -Disables AI | PlayersOnly -Disables AI. | ||
RememberSpot -Not well known other than it allows either pawn or AI to remember location. | RememberSpot -Not well known other than it allows either pawn or AI to remember location. | ||
ReviewJumpSpots -Tests the jumping in various conditions. Ex: Low-Gravity, Normal, etc... | ReviewJumpSpots -Tests the jumping in various conditions. Ex: Low-Gravity, Normal, etc... | ||
SetCameraDist - | SetCameraDist -Set the camera distance from a target. | ||
SetCoords - | SetCoords -Set coordinates of player pawn. | ||
SetFlash - | SetFlash -Set duration of a screen flash to fade away. | ||
SetFogB -Sets a Blue component of fog. | SetFogB -Sets a Blue component of fog. | ||
SetFogG -Sets a Green component of fog. | SetFogG -Sets a Green component of fog. | ||
SetFogR -Sets a Red component of fog. | SetFogR -Sets a Red component of fog. | ||
SetGravity -Allows modification of gravity. | SetGravity -Allows modification of gravity. | ||
SetJumpZ -Allows modification of current | SetJumpZ -Allows modification of current jump scale. | ||
SetMesh -Allows modification of current mesh. | SetMesh -Allows modification of current mesh. | ||
SetSpeed -Allows modification of player ground speed. | SetSpeed -Allows modification of player pawn ground speed. | ||
SloMo -Changes gamespeed. | SloMo -Changes gamespeed. | ||
SmiteEvil -Kills all enemies | SmiteEvil -Kills all enemies. | ||
StopAnim -Stops animation that is being played. | StopAnim -Stops animation that is being played. | ||
Summon - | Summon -spawn a specific class (note: this does not work because the spawn location is too close to player pawn resulting in collision conflict and therefore abortion. To make it work, disable player pawn collision). | ||
Teleport - | Teleport -Teleport the player pawn. | ||
TheMatulaakLives -God Mode | TheMatulaakLives -God Mode. | ||
Trig - | Trig -Trigger a level event. | ||
ViewActor - | ViewActor -View a specific actor. | ||
ViewBot - | ViewBot -View an AI bot. | ||
ViewClass - | ViewClass -View a specific class. | ||
ViewPlayer - | ViewPlayer -View another player. | ||
ViewSelf - | ViewSelf -View yourself. | ||
Walk - | Walk -Return to normal state from fly/ghost and reset pawn ground speed. | ||
WriteToLog -Writes information in-game to log. Useful for debugging issues. | WriteToLog -Writes information in-game to log. Useful for debugging issues. | ||
</pre> | </pre> |
Revision as of 17:53, 17 May 2024
The game console can be opened ingame (not inside main menu) by pressing ~
key (american keyboard) or ^
key (european keyboard).
If none of the keys work there is a workarround:
- Create a shortcut of SWRepublicCommando.exe, right click on shortcut and open properties. At the end of the target field after
"
, add following commands:-log -windowed
- The field should look something like that (absolute paths may be different):
"C:\Program Files (x86)\Steam\steamapps\common\Star Wars Republic Commando\GameData\System\SWRepublicCommando.exe" -log -windowed
- If you are using Steam, you can enter the commands via steam application. Right click on game in library, properties, add launch parameter.
- When game boots up, it will run in window mode and a second window will open outputting game information. Inside that window, you can enter console commands.
- To bind the console to a new key, type in that window:
set input x consoletoggle
- This will bind the console to theX
key. Any other key will work just fine as well.
Cheats
Found in CheatManager.uc
AllWeapons -Spawns every weapon. Avatar -Destroys current player pawn and allows you to choose another. BlindAI -Makes AI almost non-interactable with other AI and Environment. BlindEnemies -All enemies will not interact with player or other AI. CauseEvent -Trigger a level event. ChangeSize -Change player and/or pawn scale. CheatView -View specified pawn class. Darman -Loads next level. DeafAI -AI will be deaf to gunfire, movement and explosions. DeafEnemies -Only Enemies will be deaf. EndPath -Does nothing. Fierfek -Reloads and restores full ammo to weapons and grenades. Fly -Fly like a bird. FreeCamera -Seperates camera from player pawn and allows you to move around map freely. FreezeFrame -Freezes the game. Enter a number to delay until that frame happens. Ghost -Allows you to fly and clip through walls. HOG -Kills anything that the crosshair is pointing at. Invisible -Makes your pawn invisible. KillAll -Kills everything on map. KillPawns -Kills every pawn on map. KillViewedActor -Kills destructible objects on screen. Lamasu -Unlocks all levels. ListDynamicActors -Lists actors that are dynamic in-game to the log file. Loaded -Gives all weapons and ammunition. LockCamera -Locks camera into place or area. LogScriptedSequences -Places sequence into a log file. LoopAnim -Loops the animation played. PlayAnim -Plays animation if it isn't already. PlayersOnly -Disables AI. RememberSpot -Not well known other than it allows either pawn or AI to remember location. ReviewJumpSpots -Tests the jumping in various conditions. Ex: Low-Gravity, Normal, etc... SetCameraDist -Set the camera distance from a target. SetCoords -Set coordinates of player pawn. SetFlash -Set duration of a screen flash to fade away. SetFogB -Sets a Blue component of fog. SetFogG -Sets a Green component of fog. SetFogR -Sets a Red component of fog. SetGravity -Allows modification of gravity. SetJumpZ -Allows modification of current jump scale. SetMesh -Allows modification of current mesh. SetSpeed -Allows modification of player pawn ground speed. SloMo -Changes gamespeed. SmiteEvil -Kills all enemies. StopAnim -Stops animation that is being played. Summon -spawn a specific class (note: this does not work because the spawn location is too close to player pawn resulting in collision conflict and therefore abortion. To make it work, disable player pawn collision). Teleport -Teleport the player pawn. TheMatulaakLives -God Mode. Trig -Trigger a level event. ViewActor -View a specific actor. ViewBot -View an AI bot. ViewClass -View a specific class. ViewPlayer -View another player. ViewSelf -View yourself. Walk -Return to normal state from fly/ghost and reset pawn ground speed. WriteToLog -Writes information in-game to log. Useful for debugging issues.
Other Commands
todo :mreow: