Check out our discord at https://discord.gg/3u69jMa 

Game Versions: Difference between revisions

From SWRC Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 58: Line 58:


Note: Uses the japanese PC version as foundation but got compiled 25 days later for unknown reasons. It features thai text files for translation, audio remains in english. Currently unknown when this version got officially released, information on the internet are very sparse.
Note: Uses the japanese PC version as foundation but got compiled 25 days later for unknown reasons. It features thai text files for translation, audio remains in english. Currently unknown when this version got officially released, information on the internet are very sparse.
=== Nintendo Switch Version ===
* '''Build Number:''' <code>Unknown</code>
*
* '''Engine Version:''' <code>Unknown</code>
*
* '''Compiled on:''' <code>Unknown</code>
*
* '''BIN Paths:''' <code>C:\actions-runner\_work\Project-RC-Cola��ô�swrc-NX\NX32\Publish</code> and <code>C:/Users/icculus/Desktop/swrc/SDL2/original-source-code/src/rb�ò�/opengles2/SDL_</code>
Note: File system is a mess, random files in random locations. Also several traces for [[Republic Commando UCC]] usage found without giving any credits. ;(

Revision as of 12:58, 4 June 2024

Retail/Steam/GoG PC Version (NA/EU)

  • Build Number: 139
  • Engine Version: 2226
  • Compiled on: Jan 25 2005
  • PDB Path: C:\CT\BuildTemp\Win32Release\Launch\Launch.pdb

Note: Long believed to be the only known build of the game (except recent Amazon/Aspyr rereleases), it turns out the Japanese and Thai versions were built in a different environment. The demo version uses the same binaries as the retail one, just strips away most of its content.

Retail XBOX Version (NA/EU)

  • Build Number: Unknown
  • Engine Version: Unknown
  • Compiled on: Jan 25 2005
  • EXE Path: C:\CT\BuildTemp\XboxShipping\XBoxLaunch.exe

Note: Likely cross compiled with PC version.

Japanese PC Version

  • Build Number: 138
  • Engine Version: 2226
  • Compiled on: Jan 24 2005
  • PDB Path: e:\Swrc\Ct\BuildTemp\Win32Release\Launch\Launch.pdb

Note: Compiled one day earlier than its international counterpart, it is not known why it was done nor why build number was increased. This version features full japanese audio and text files, the only difference being some changes to code to make use of japanese letters.

Japanese XBOX Version

  • Build Number: Unknown
  • Engine Version: Unknown
  • Compiled on: Jan 26 2005
  • PDB Path: d:\Swrc\Ct\BuildTemp\XboxShipping\XBoxLaunch.exe

Note: Compiled one day later than internation PC and XBOX versions and two days later than japanese PC version.

Thai PC Version

  • Build Number: 138
  • Engine Version: 2226
  • Compiled on: Feb 18 2005
  • PDB Path: e:\Swrc\Ct\BuildTemp\Win32Release\Launch\Launch.pdb

Note: Uses the japanese PC version as foundation but got compiled 25 days later for unknown reasons. It features thai text files for translation, audio remains in english. Currently unknown when this version got officially released, information on the internet are very sparse.

Nintendo Switch Version

  • Build Number: Unknown
  • Engine Version: Unknown
  • Compiled on: Unknown
  • BIN Paths: C:\actions-runner\_work\Project-RC-Cola��ô�swrc-NX\NX32\Publish and C:/Users/icculus/Desktop/swrc/SDL2/original-source-code/src/rb�ò�/opengles2/SDL_

Note: File system is a mess, random files in random locations. Also several traces for Republic Commando UCC usage found without giving any credits. ;(