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Directory Layout: Difference between revisions
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Note: Unimportant files and folders will be | Note: Unimportant files and folders will not be explained in the listing below! | ||
== Root == | == Root == | ||
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| Maps || Contains all map files. | | Maps || Contains all map files. | ||
|- | |- | ||
| Media || (Only XBOX) | | Media || (Only XBOX) Contains audio and video files. | ||
|- | |- | ||
| Movies || Contains movie files like intro and extras. | | Movies || Contains movie files like intro and extras. | ||
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| Out || By default not present. Used to output debug data/files. | | Out || By default not present. Used to output debug data/files. | ||
|- | |- | ||
| Prefabs || | | Prefabs || Predefined/premade assets to be used inside editor for faster workflow. | ||
|- | |- | ||
| Properties || | | Properties || Some Uscript properties get saved into seperate files and store in here. | ||
|- | |- | ||
| Save || | | Save || Contains game profiles and ini files to be edited as well as saves. | ||
|- | |- | ||
| Sounds || Contains all sound effects and voice dialogues in UAX packages. | | Sounds || Contains all sound effects and voice dialogues in UAX packages. | ||
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| StaticMeshes || Contains all static meshes in USX packages. | | StaticMeshes || Contains all static meshes in USX packages. | ||
|- | |- | ||
| System || | | System || Contains all binaries, settings, language and some Uscript files. | ||
|- | |- | ||
| System-Scalar || Contains all binaries without SSE instructions. | | System-Scalar || Contains all binaries without SSE instructions. |
Latest revision as of 08:26, 25 May 2024
Note: Unimportant files and folders will not be explained in the listing below!
Root
Contains install and launcher files.
Folder | Description |
---|---|
Code | By default not present. Used to export Unrealscript classes and write custom code to be compiled with UCC. |
GameData | Contains all the relevant gamedata files. |
Install | Contains setup installer and launcher files. Unused unless booting directly from CD. |
GameData
Contains relevant game files.
Folder | Description |
---|---|
Animations | Contains all animation files in UKX packages. |
Cache | By default not present. Used to store downloaded content from server as cache. Only maps supported in this game! |
Help | Contains splash screen file and icon. |
KarmaData | Contains Karma data files for Karme physics engine in Unreal Engine. |
LinearMaps | (Only XBOX) Contains all map files. |
Maps | Contains all map files. |
Media | (Only XBOX) Contains audio and video files. |
Movies | Contains movie files like intro and extras. |
Music | Contains music soundtracks in .ogg format. |
Out | By default not present. Used to output debug data/files. |
Prefabs | Predefined/premade assets to be used inside editor for faster workflow. |
Properties | Some Uscript properties get saved into seperate files and store in here. |
Save | Contains game profiles and ini files to be edited as well as saves. |
Sounds | Contains all sound effects and voice dialogues in UAX packages. |
StaticMeshes | Contains all static meshes in USX packages. |
System | Contains all binaries, settings, language and some Uscript files. |
System-Scalar | Contains all binaries without SSE instructions. |
Textures | Contains all textures in UTX packages. |