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Note: Unimportant files and folders will not be explained in the listing below! | |||
== Root == | |||
Contains install and launcher files. | |||
{| class="wikitable" | |||
! Folder !! Description | |||
|- | |||
| Code || By default not present. Used to export Unrealscript classes and write custom code to be compiled with UCC. | |||
|- | |||
| GameData || Contains all the relevant gamedata files. | |||
|- | |||
| Install || Contains setup installer and launcher files. Unused unless booting directly from CD. | |||
|} | |||
== GameData == | |||
Contains relevant game files. | |||
{| class="wikitable" | |||
! Folder !! Description | |||
|- | |||
| Animations || Contains all animation files in UKX packages. | |||
|- | |||
| Cache || By default not present. Used to store downloaded content from server as cache. Only maps supported in this game! | |||
|- | |||
| Help || Contains splash screen file and icon. | |||
|- | |||
| KarmaData || Contains Karma data files for Karme physics engine in Unreal Engine. | |||
|- | |||
| LinearMaps || (Only XBOX) Contains all map files. | |||
|- | |||
| Maps || Contains all map files. | |||
|- | |||
| Media || (Only XBOX) Contains audio and video files. | |||
|- | |||
| Movies || Contains movie files like intro and extras. | |||
|- | |||
| Music || Contains music soundtracks in .ogg format. | |||
|- | |||
| Out || By default not present. Used to output debug data/files. | |||
|- | |||
| Prefabs || Predefined/premade assets to be used inside editor for faster workflow. | |||
|- | |||
| Properties || Some Uscript properties get saved into seperate files and store in here. | |||
|- | |||
| Save || Contains game profiles and ini files to be edited as well as saves. | |||
|- | |||
| Sounds || Contains all sound effects and voice dialogues in UAX packages. | |||
|- | |||
| StaticMeshes || Contains all static meshes in USX packages. | |||
|- | |||
| System || Contains all binaries, settings, language and some Uscript files. | |||
|- | |||
| System-Scalar || Contains all binaries without SSE instructions. | |||
|- | |||
| Textures || Contains all textures in UTX packages. | |||
|} |
Latest revision as of 08:26, 25 May 2024
Note: Unimportant files and folders will not be explained in the listing below!
Root
Contains install and launcher files.
Folder | Description |
---|---|
Code | By default not present. Used to export Unrealscript classes and write custom code to be compiled with UCC. |
GameData | Contains all the relevant gamedata files. |
Install | Contains setup installer and launcher files. Unused unless booting directly from CD. |
GameData
Contains relevant game files.
Folder | Description |
---|---|
Animations | Contains all animation files in UKX packages. |
Cache | By default not present. Used to store downloaded content from server as cache. Only maps supported in this game! |
Help | Contains splash screen file and icon. |
KarmaData | Contains Karma data files for Karme physics engine in Unreal Engine. |
LinearMaps | (Only XBOX) Contains all map files. |
Maps | Contains all map files. |
Media | (Only XBOX) Contains audio and video files. |
Movies | Contains movie files like intro and extras. |
Music | Contains music soundtracks in .ogg format. |
Out | By default not present. Used to output debug data/files. |
Prefabs | Predefined/premade assets to be used inside editor for faster workflow. |
Properties | Some Uscript properties get saved into seperate files and store in here. |
Save | Contains game profiles and ini files to be edited as well as saves. |
Sounds | Contains all sound effects and voice dialogues in UAX packages. |
StaticMeshes | Contains all static meshes in USX packages. |
System | Contains all binaries, settings, language and some Uscript files. |
System-Scalar | Contains all binaries without SSE instructions. |
Textures | Contains all textures in UTX packages. |