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Difference between revisions of "Unreal Class Reference"

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http://www.epicgames.com/
http://www.epicgames.com/


Audience: Level Designers, UnrealScript Programmers, C++ Programmers.
Audience: Level Designers, UnrealScript Programmers, C++ Programmers.
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===Engine.Object===
===Engine.Object===
==Purpose:==
Serves as the base class of all objects in Unreal. All objects inherit from Object.

Revision as of 10:16, 11 May 2021

Unreal Classes

Tim Sweeney

Epic MegaGames, Inc.

tim@epicgames.com

http://www.epicgames.com/

Audience: Level Designers, UnrealScript Programmers, C++ Programmers.


About this document

This is a quick attempt to describe the most important classes and variables in Unreal. It is currently very sparse but will be expanded over time.


Engine.Object

Purpose:

Serves as the base class of all objects in Unreal. All objects inherit from Object.