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Difference between revisions of "Star Wars Republic Commando Wiki"

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Star Wars Republic Commando is a tactical first-person shooter video game, set in the Star Wars universe, released in 2005. It was developed and published by LucasArts for the Xbox and Microsoft Windows. The game uses Epic Games' Unreal Engine 2.5.
Star Wars Republic Commando is a tactical first-person shooter video game, set in the Star Wars universe, released in 2005. It was developed and published by LucasArts for the Xbox and Microsoft Windows. The game uses Epic Games' Unreal II XMP as foundation.


==Basics==
==Basics==
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[[Directory Layout]]
[[Directory Layout]]
[[ini Files]]


==Client==
==Client==
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[[Troubleshooting Client]]
[[Troubleshooting Client]]
[[Useful Stuff for Client]]
[[Debugging Client]]
==Console==
[[Console]]


==Server==
==Server==
[[Requirements Server]]
[[Setting up a Server]]
 
[[Run a server on Linux with UCC]]


[[Troubleshooting Server]]
[[Useful files for server]]


==UnrealED==
==UnrealED==
[[Introduction]]
[[Introduction]]


[[Getting more familiar with UnrealED]]
[[Beginner]]
 
[[Advanced]]
 
[[Create a singleplayer campaign map]]
 
==Native Programming==
[[MS Visual Studio 2003]]
 
[[Republic Commando UCC]]


==In-Game Commands==
[[Binary decompilation]]
[[Console]]
 
[[Header files and useful links]]


[[How to Find Console Commands]]
[[Writing Native Code]]


[[List of Known Commands]]
[[Compiling With MS Visual Studio 2017]]


==Miscellaneous==
==Miscellaneous==
[[PlaceHolder]]
[[Cut Dialogue/Voicelines]]
 
[[Gamespy in Republic Commando]]
 
[[Nintendo Switch Game Log]]
 
[[Replication De-Obfuscation]]
 
[https://tcrf.net/Star_Wars:_Republic_Commando SWRC on TCRF]
 
[[True-Type Font Importing]]
 
[[Tools]]
 
[[Unreal Class Reference]]
 
[[UnrealScript Classes]]
 
[[UnrealScript Language Reference]]
 
[[XBOX MetaData]]
 
==Known Issues==
[[Crashes]]
 
[[Bugs]]

Revision as of 17:48, 16 October 2022