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Difference between revisions of "Star Wars Republic Commando Wiki"
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Star Wars Republic Commando is a tactical first-person shooter video game, set in the Star Wars universe, released in 2005. It was developed and published by LucasArts for the Xbox and Microsoft Windows. The game uses Epic Games' Unreal | Star Wars Republic Commando is a tactical first-person shooter video game, set in the Star Wars universe, released in 2005. It was developed and published by LucasArts for the Xbox and Microsoft Windows. The game uses Epic Games' Unreal II XMP as foundation. | ||
==Basics== | ==Basics== | ||
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[[Directory Layout]] | [[Directory Layout]] | ||
[[ini Files]] | |||
==Client== | ==Client== | ||
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[[Run a server on Linux with UCC]] | [[Run a server on Linux with UCC]] | ||
[[Useful files for server]] | |||
==UnrealED== | ==UnrealED== | ||
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[[Replication De-Obfuscation]] | [[Replication De-Obfuscation]] | ||
[https://tcrf.net/Star_Wars:_Republic_Commando SWRC on TCRF] | |||
[[True-Type Font Importing]] | |||
[[Tools]] | [[Tools]] |
Revision as of 09:41, 31 May 2022
Star Wars Republic Commando is a tactical first-person shooter video game, set in the Star Wars universe, released in 2005. It was developed and published by LucasArts for the Xbox and Microsoft Windows. The game uses Epic Games' Unreal II XMP as foundation.
Basics
Client
Console
Server
Run a server on Linux with UCC
UnrealED
Create a singleplayer campaign map
Native Programming
Compiling With MS Visual Studio 2017
Miscellaneous
UnrealScript Language Reference