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Difference between revisions of "Star Wars Republic Commando Wiki"

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Star Wars Republic Commando is a tactical first-person shooter video game, set in the Star Wars universe, released in 2005. It was developed and published by LucasArts for the Xbox and Microsoft Windows. The game uses Epic Games' Unreal Engine 2.5.
Star Wars Republic Commando is a tactical first-person shooter video game, set in the Star Wars universe, released in 2005. It was developed and published by LucasArts for the Xbox and Microsoft Windows. The game uses Epic Games' Unreal II XMP as foundation.


==Basics==
==Basics==
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[[Directory Layout]]
[[Directory Layout]]
[[ini Files]]


==Client==
==Client==
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[[Run a server on Linux with UCC]]
[[Run a server on Linux with UCC]]
[[Useful files for server]]


==UnrealED==
==UnrealED==
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[[Republic Commando UCC]]
[[Republic Commando UCC]]


[[Republic Commando Pseudo Source Code]]
[[Binary decompilation]]


[[Source Code's and SDK's of various Unreal Engines]]
[[Header files and useful links]]


[[Writing Native Code]]
[[Writing Native Code]]
[[Compiling With MS Visual Studio 2017]]


==Miscellaneous==
==Miscellaneous==
[[Gamespy in Republic Commando]]
[[Nintendo Switch Game Log]]
[[Replication De-Obfuscation]]
[[Replication De-Obfuscation]]
[https://tcrf.net/Star_Wars:_Republic_Commando SWRC on TCRF]
[[True-Type Font Importing]]


[[Tools]]
[[Tools]]
[[Unreal Class Reference]]


[[UnrealScript Classes]]
[[UnrealScript Classes]]
[[UnrealScript Language Reference]]


[[XBOX MetaData]]
[[XBOX MetaData]]
==Known Issues==
[[Crashes]]
[[Bugs]]

Revision as of 08:41, 31 May 2022