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Difference between revisions of "Star Wars Republic Commando Wiki"

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[[Troubleshooting Client]]
 
[[Troubleshooting Client]]
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[[Useful Stuff for Client]]
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[[Debugging Client]]
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==Console==
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[[Console]]
  
 
==Server==
 
==Server==
[[Requirements Server]]
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[[Setting up a Server]]
  
[[Troubleshooting Server]]
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[[Run a server on Linux with UCC]]
  
 
==UnrealED==
 
==UnrealED==
 
[[Introduction]]
 
[[Introduction]]
  
[[Getting more familiar with UnrealED]]
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[[Beginner]]
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[[Advanced]]
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[[Create a singleplayer campaign map]]
  
==Console==
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==Native Programming==
[[Console]]
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[[MS Visual Studio 2003]]
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[[Republic Commando UCC]]
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[[Republic Commando Pseudo Source Code]]
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[[Source Code's and SDK's of various Unreal Engines]]
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[[Writing Native Code]]
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[[Compiling With MS Visual Studio 2017]]
  
 
==Miscellaneous==
 
==Miscellaneous==
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[[XBOX MetaData]]
 
[[XBOX MetaData]]
  
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==Known Issues==
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[[Crashes]]
  
 
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[[Bugs]]
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Revision as of 18:51, 24 February 2019

Star Wars Republic Commando is a tactical first-person shooter video game, set in the Star Wars universe, released in 2005. It was developed and published by LucasArts for the Xbox and Microsoft Windows. The game uses Epic Games' Unreal Engine 2.5.

Basics

Engine Version

Directory Layout

Client

Requirements Client

Troubleshooting Client

Useful Stuff for Client

Debugging Client

Console

Console

Server

Setting up a Server

Run a server on Linux with UCC

UnrealED

Introduction

Beginner

Advanced

Create a singleplayer campaign map

Native Programming

MS Visual Studio 2003

Republic Commando UCC

Republic Commando Pseudo Source Code

Source Code's and SDK's of various Unreal Engines

Writing Native Code

Compiling With MS Visual Studio 2017

Miscellaneous

Replication De-Obfuscation

Tools

UnrealScript Classes

XBOX MetaData

Known Issues

Crashes

Bugs