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Difference between revisions of "Star Wars Republic Commando Wiki"

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(Native Programming)
(Native Programming)
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[[Republic Commando Pseudo Source Code]]
 
[[Republic Commando Pseudo Source Code]]
  
[[Coding Resources]]
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[[Writing Native Code]]
  
 
[[Source Code's and SDK's of various Unreal Engines]]
 
[[Source Code's and SDK's of various Unreal Engines]]

Revision as of 16:31, 14 January 2018

Star Wars Republic Commando is a tactical first-person shooter video game, set in the Star Wars universe, released in 2005. It was developed and published by LucasArts for the Xbox and Microsoft Windows. The game uses Epic Games' Unreal Engine 2.5.

Basics

Engine Version

Directory Layout

Client

Requirements Client

Troubleshooting Client

Useful Stuff for Client

Debugging Client

Console

Console

Server

Setting up a Server

Run a server on Linux with UCC

UnrealED

Introduction

Beginner

Advanced

Native Programming

MS Visual Studio 2003

Republic Commando UCC

Republic Commando Pseudo Source Code

Writing Native Code

Source Code's and SDK's of various Unreal Engines

Miscellaneous

Replication De-Obfuscation

Tools

UnrealScript Classes

XBOX MetaData