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SpriteEmitter
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//=============================================================================
// Emitter: An Unreal Sprite Particle Emitter.
//=============================================================================
class SpriteEmitter extends ParticleEmitter
native;
enum EParticleDirectionUsage
{
PTDU_None,
PTDU_Up,
PTDU_Forward,
PTDU_Normal,
PTDU_UpAndNormal,
};
var (Sprite) EParticleDirectionUsage UseDirectionAs;
var (Sprite) vector ProjectionNormal;
var transient vector RealProjectionNormal;
defaultproperties
{
ProjectionNormal=(Z=1)
}