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- 21:17, 6 January 2019 diff hist +1 UModel - UEViewer current
- 21:17, 6 January 2019 diff hist +22 UModel - UEViewer
- 21:17, 6 January 2019 diff hist 0 N File:UModel.PNG current
- 21:14, 6 January 2019 diff hist +5 UModel - UEViewer
- 21:13, 6 January 2019 diff hist +172 N UModel - UEViewer Created page with "UModel (old version) - UEViewer (new version) is a tool to open various packages from different Unreal Engine verions. Download: [http://www.gildor.org/en/projects/umodel]"
- 21:11, 6 January 2019 diff hist +15 Animations
- 21:11, 6 January 2019 diff hist +23 Tools
- 21:10, 6 January 2019 diff hist +111 N Animations Created page with "The animation packages (.ukx) also store the actual skeletalmeshes for the pawns. To extract files, use UModel."
- 21:07, 6 January 2019 diff hist +70 Directory Layout
- 20:58, 6 January 2019 diff hist +946 Directory Layout
- 22:50, 4 January 2019 diff hist −13 Star Wars Republic Commando Wiki →Basics
- 18:28, 30 May 2018 diff hist +12 Basics of Triggers and ScriptedTriggers current
- 18:28, 30 May 2018 diff hist +3,516 N Basics of Triggers and ScriptedTriggers Created page with "The purpose of a Trigger is to let some action happen when it gets triggered. (captain obvious) So what we need for our map, is a Trigger, which will be activated/triggered w..."
- 18:19, 30 May 2018 diff hist 0 N File:Trigger6.PNG current
- 18:13, 30 May 2018 diff hist 0 N File:Trigger5.PNG current
- 18:10, 30 May 2018 diff hist 0 N File:Trigger4.PNG current
- 18:06, 30 May 2018 diff hist 0 N File:Trigger3.PNG current
- 18:04, 30 May 2018 diff hist 0 N File:Trigger2.PNG current
- 18:02, 30 May 2018 diff hist 0 N File:Trigger1.PNG current
- 17:54, 30 May 2018 diff hist −5 Create a singleplayer campaign map →Introduction current
- 17:54, 30 May 2018 diff hist +535 N Create a singleplayer campaign map Created page with "=== Introduction === First of all, it's recommend to know the basics of map making in Unreal Editor. Better head to Introduction or Beginner section if you don't know..."
- 17:49, 30 May 2018 diff hist +40 Star Wars Republic Commando Wiki →UnrealED
- 15:30, 18 March 2018 diff hist −2 Useful Stuff for Client
- 15:29, 18 March 2018 diff hist −7 APC - Actor Package Creator current
- 15:29, 18 March 2018 diff hist +7 APC - Actor Package Creator
- 15:28, 18 March 2018 diff hist +28 ActorX by Gildor current
- 15:27, 18 March 2018 diff hist 0 N File:Actorx2.PNG current
- 15:26, 18 March 2018 diff hist 0 ActorX by Gildor
- 15:25, 18 March 2018 diff hist +193 N ActorX by Gildor Created page with "ActorX by Gildor is a Autodesk 3DS Max plugin which helps you importing models and animations from Unreal Engine games. Download: [http://www.gildor.org/projects/unactorx] [..."
- 15:23, 18 March 2018 diff hist +4 Import/Export StaticMeshes in 3DS Max current
- 15:22, 18 March 2018 diff hist −4 Import/Export StaticMeshes in 3DS Max
- 15:22, 18 March 2018 diff hist +1,069 N Import/Export StaticMeshes in 3DS Max Created page with "This example shows you how to import/export StaticMeshes in 3DS Max for Republic Commando and other Unreal Engine games. You need a script for 3DS Max called ActorX by Gild..."
- 15:21, 18 March 2018 diff hist 0 N File:3dsmax2.PNG current
- 15:18, 18 March 2018 diff hist 0 N File:3dsmax1.PNG current
- 15:11, 18 March 2018 diff hist 0 N File:Actorx.PNG current
- 15:00, 18 March 2018 diff hist +93 Advanced
- 18:18, 27 January 2018 diff hist +60 MS Visual Studio 2003
- 18:16, 27 January 2018 diff hist +25 Star Wars Republic Commando Wiki →Native Programming
- 18:15, 27 January 2018 diff hist +147 Header files and useful links
- 19:59, 14 January 2018 diff hist −25 m Star Wars Republic Commando Wiki Reverted edits by Leon (talk) to last revision by Plasma
- 09:42, 14 January 2018 diff hist +1,233 N Create Skybox Created page with "Creating skyboxes is very easy and uses the technique of ilustration. As usual we have our room or BSP geometry where we want to apply our skybox. Now we have to look for a..." current
- 09:41, 14 January 2018 diff hist 0 N File:Skydome4.PNG current
- 09:34, 14 January 2018 diff hist 0 N File:Skydome3.PNG current
- 09:31, 14 January 2018 diff hist 0 N File:Skydome2.PNG current
- 09:25, 14 January 2018 diff hist 0 N File:Skydome1.PNG current
- 09:22, 14 January 2018 diff hist +19 Advanced
- 09:19, 14 January 2018 diff hist +3,232 N Create Terrain Created page with "Creating terrain is easy but you need patience and sometimes it results in crashing. Let's go! :) We start again by creating a giant room or BSP geometry where we want to pla..." current
- 09:19, 14 January 2018 diff hist 0 N File:Terrain5.PNG current
- 09:06, 14 January 2018 diff hist 0 N File:Terrai4.PNG current
- 09:03, 14 January 2018 diff hist 0 N File:Terrain3.PNG current