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SoundMultiple

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Revision as of 21:27, 11 April 2021 by Plasma (talk | contribs) (Created page with "<source lang="c++"> class SoundMultiple extends Sound native hidecategories(Object) noexport; enum ESoundSelectionStyle { SS_Random, SS_InOrder, }; var(Sound) nat...")
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class SoundMultiple extends Sound
    native
	hidecategories(Object)
    noexport;

enum ESoundSelectionStyle
{
	SS_Random,
	SS_InOrder,
};

var(Sound) native array<Sound> Sounds;
var(Special) Sound FirstSound;
var(Special) Sound BattleWonMusic;
var(Special) Sound BattleLostMusic;
var(Sound) native ESoundSelectionStyle SelectionStyle;
var const transient bool bFirstTime;
var const transient bool bCheckedRestrictions;
var const transient bool bAccurateTotalLikelihood;
var const transient Sound RenderedSound;
var const transient native float TotalLikelihood;
var const transient native int WhichSound;


defaultproperties
{
}