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RumbleParams
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//=============================================================================
// Clone Troooper Rumble Parameters
//
// Created: 2003 April 2, Xristos Gripeos
//=============================================================================
class RumbleParams extends SoundBase
hidecategories(Advanced, Display, Events, Object)
native;
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// public
var(Sound) float IntensityLeft;
var(Sound) float IntensityRight;
var(Sound) float OverrideRadius;
var(Sound) float TimeFadeIn;
var(Sound) float TimeHold;
var(Sound) float TimeFadeOut;
var(Sound) float CamShakeRollMag;
var(Sound) vector CamShakeOffsetMag;
var(Sound) float CamShakeRollRate;
var(Sound) vector CamShakeOffsetRate;
// private
// defaults
cpptext
{
virtual void PostEditChange();
inline void CalcIntensities(FLOAT TotalTime, FLOAT& Left, FLOAT& Right )
{
//if( TotalTime > (TimeFadeIn + TimeHold + TimeFadeOut) )
//{ // done
Left = 0;
Right = 0;
//}
if(TotalTime < TimeFadeIn)
{ // fade in
float time = (TotalTime / TimeFadeIn);
Left = IntensityLeft * time;
Right = IntensityRight * time;
}
else if( TotalTime > (TimeFadeIn + TimeHold) )
{// fade out
float time = (TotalTime - (TimeFadeIn + TimeHold)) / TimeFadeOut;
Left = IntensityLeft - (IntensityLeft * time);
Right = IntensityRight - (IntensityRight * time);
}
else
{ // hold
Left = IntensityLeft;
Right = IntensityRight;
}
};
}
defaultproperties
{
OverrideRadius=-1
}