If you want to help us maintaining this wiki, check out our discord server: https://discord.gg/3u69jMa
ReachSpec
Jump to navigation
Jump to search
//=============================================================================
// ReachSpec.
//
// A Reachspec describes the reachability requirements between two NavigationPoints
//
//=============================================================================
class ReachSpec extends Object
native;
var int Distance;
var const NavigationPoint Start; // navigationpoint at start of this path
var const NavigationPoint End; // navigationpoint at endpoint of this path (next waypoint or goal)
var int reachFlags; // see EReachSpecFlags definition in UnPath.h
var bool bPruned;
var const bool bForced;
var() bool bJump;
var() bool bPerch;
var() bool bFly;
defaultproperties
{
}