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Nintendo Switch Game Log

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Game output when running it on a Nintendo Switch emulator. It crashes when initializing Karma.

Message: 'STARTING MEMORY:1981MB'
Message: 'Name subsystem initialized'
Message: 'Build: 139 Scalar'
Message: 'Engine version: 2226'
Message: 'Compiled: Jan 12 2021'
Message: 'Command line:'
Message: 'Base directory: rom:/System/'
Message: 'Character set: ANSI'
Message: 'DLL: Looking for symbol 'GLoadedCore' in the main binary...'
Message: 'Loading script package Core'
Message: 'DLL: Looking for symbol 'GLoadedXInterface' in the main binary...'
Message: 'Loading script package XInterface'
Message: 'DLL: Looking for symbol 'GLoadedEngine' in the main binary...'
Message: 'Loading script package Engine'
Message: 'DLL: Looking for symbol 'GLoadedXGame' in the main binary...'
Message: 'Loading script package XGame'
Message: 'DLL: Looking for symbol 'GLoadedIpDrv' in the main binary...'
Message: 'Loading script package IpDrv'
Message: 'DLL: Looking for symbol 'GLoadedGameplay' in the main binary...'
Message: 'Loading script package Gameplay'
Message: 'DLL: Looking for symbol 'GLoadedEditor' in the main binary...'
Message: 'Loading script package Editor'
Message: 'DLL: Looking for symbol 'GLoadedCTGame' in the main binary...'
Message: 'Loading script package CTGame'
Message: 'DLL: Looking for symbol 'GLoadedTransient' in the main binary...'
Message: 'Loading script package Transient'
Message: 'Object subsystem initialized'
Message: 'OS Type=Nintendo Switch'
Message: 'DLL: Looking for symbol 'GLoadedSDLDrv' in the main binary...'
Message: 'Loading script package SDLDrv'
Message: 'DLL: Looking for symbol 'GLoadedALAudio' in the main binary...'
Message: 'Loading script package ALAudio'
Message: 'DLL: Looking for symbol 'GLoadedOpenGLDrv' in the main binary...'
Message: 'Loading script package OpenGLDrv'
Message: 'DLL: Looking for symbol 'GLoadedCTMarkers' in the main binary...'
Message: 'Loading script package CTMarkers'
Message: 'DLL: Looking for symbol 'GLoadedMyPackage' in the main binary...'
Message: 'Loading script package MyPackage'
Message: 'Dynamic load Engine.GameEngine'
Message: 'DLL: Looking for symbol 'GLoadedProperties' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedHardwareShaders' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedOrbitFonts' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedWarfareFonts' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedGUIContent' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedGEN_Sound' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedHUDTextures' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedHUDMeshes' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedCTEffects' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedCTCharacters' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedFrameFX' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedCTInventory' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedPhysicalMaterials' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedHudArms' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedClone' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedFootstepProps' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedCTAudio' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedHudArmsTextures' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedXInterfaceCTMenus' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedXInterfaceCommon' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedShadow' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedCloneTextures' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedMarkerIcons' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedCharacter_Voice' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedParams_SFX' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedParams_Rumble' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedEffectTex' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedWeapons' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedPickupMeshes' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedUWindow' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedUI_Sound' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedUI_Music' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedMarkerIconTextures' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedWeaponTextures' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedParams_VOX' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedPickupTextures' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedParams_MUS' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedAssaultShip_PR' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedEffectMesh' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedAssaultShip_Textures_Props' in the main binary...'
Message: 'Unreal engine initialized'
Message: 'Loading native classes'
Message: 'DLL: Looking for symbol 'GLoadedGlobalProps' in the main binary...'
Message: 'Detected 1 joysticks'
Message: 'Joystick [0] : Joy-Con (Dual)'
Message: 'Joystick has 20 buttons'
Message: 'Joystick has 0 hats'
Message: 'Joystick has 0 balls'
Message: 'JoystickHatNumber exceeds the number of detected hats, setting to 0.'
Message: 'Too many joystick buttons; clamped to 16.'
Message: 'Joystick has 4 axes'
Message: 'SDLClient initialized.'
Message: 'Initializing OpenGLDrv...'
Message: 'binding OpenGL library...'
Message: 'DLL: Looking for symbol 'GLoadedBumpTex' in the main binary...'
Message: 'Loading script package BumpTex'
Message: 'Dynamic load BumpTex.StaticEnvmaps.StaticDiffuse'
Message: 'Dynamic load BumpTex.StaticEnvmaps.StaticSpecularMatte'
Message: 'Dynamic load BumpTex.StaticEnvmaps.StaticSpecularDull'
Message: 'Dynamic load BumpTex.StaticEnvmaps.StaticSpecularPolished'
Message: 'Dynamic load BumpTex.StaticEnvmaps.StaticSpecularShiny'
Message: '(Karma): Beginning Karma for game.'
Message: '(Karma): Creating MeAssetDB.'
Message: '(Karma): Loading: ambient.ka'
Message: '(Karma): Loading: clone.ka'
Message: '(Karma): Loading: ct.kaw'
Message: '(Karma): Loading: droid.ka'
Message: '(Karma): Loading: geonosian.ka'
Message: '(Karma): Loading: rasanimprops.ka'
Message: '(Karma): Loading: trandoshan.ka'
Message: '(Karma): Loading: turrets.ka'
Message: '(Karma): Loading: vehicles.ka'
Message: '(Karma): Loading: wookiee.ka'
Message: '(Karma): Finished Creating MeAssetDB (27 Assets).'
Message: 'Pre load memory watermark: 0'
Message: 'Loading level verify'
Message: 'DLL: Looking for symbol 'GLoadedEntry' in the main binary...'
Message: 'Loading level'
Message: 'LoadMap: Entry'
Message: 'Pre load memory watermark: 1'
Message: 'Dynamic load Entry.myLevel'
Message: 'DLL: Looking for symbol 'GLoadedUDN-LevelLoadingTex' in the main binary...'
Message: 'Entry load time: 0.389 sec total, 0.387 app'
Message: ' Entry init actor coll time: 0.027 sec total, 0.027 app'
Message: 'Game class is 'GameInfo''
Message: 'Level is Level Entry.myLevel'
Message: '*** WARNING - PATHS MAY NOT BE VALID ***'
Message: 'Bringing Level Entry.myLevel up for play (0) ...'
Message: 'InitGame:'
Message: 'Base Mutator is Entry.InGameTempName'
Message: 'GameInfo::InitGame : bEnableStatLogging False'
Message: 'MusicStat is InGameTempName'
Message: ' Entry init BeginPlay time: 0.657 sec total, 0.657 app'
Message: 'Post load memory watermark: 2'
Message: 'Entry init time: 0.766 sec total, 0.766 app'
Message: 'Entry file load stats: Opens 0, Seeks 0, Skips 0, Reads 0 KB / 0, Serialize 0 KB / 0'
Message: 'Exiting LoadMap'
Message: 'DLL: Looking for symbol 'GLoadedUDebugMenu' in the main binary...'
Message: 'Loading script package UDebugMenu'
Message: 'Dynamic load UDebugMenu.UDebugRootWindow'
Message: 'Dynamic load UDebugMenu.UDebugBlueLookAndFeel'
Message: 'Created and initialized a new SDL viewport.'
Message: 'AL_VENDOR      : Ryan C. Gordon'
Message: 'AL_RENDERER    : mojoAL'
Message: 'AL_VERSION     : 1.1'
Message: 'AL_EXTENSIONS  : AL_EXT_FLOAT32'
Message: 'Device supports: ALC_EXT_capture'
Message: '16 AL Audio Sources Created!'
Message: 'ALAudio: subsystem initialized.'
Message: 'Team 255'
Message: '(Karma): KInitSkeletonKarma: Framework, but no world.'
Message: ''
Message: '0,'
Message: 'Input system initialized for InGameTempName'
Message: 'TTS: No output filename specified.'
Message: 'Enter SetRes: 1280x720 Fullscreen 1'
Message: 'OpenGL'
Message: 'GL_VENDOR     : NVIDIA Corporation'
Message: 'GL_RENDERER   : NVIDIA Tegra/Nintendo Switch'
Message: 'GL_VERSION    : 4.6.0 NVIDIA 421.03'
Message: 'OpenGL: Device supports: GL'
Message: 'OpenGL: Device supports: GL_EXT_bgra'
Message: 'OpenGL: Device supports: GL_ARB_texture_compression'
Message: 'OpenGL: Device supports: GL_EXT_texture_compression_s3tc'
Message: 'OpenGL: Device supports: GL_ARB_texture_cube_map'
Message: 'OpenGL: Device supports: GL_ARB_texture_env_combine'
Message: 'OpenGL: Device supports: GL_NV_texture_env_combine4'
Message: 'OpenGL: Device supports: GL_ARB_texture_env_crossbar'
Message: 'OpenGL: Device supports: GL_EXT_texture_lod_bias'
Message: 'OpenGL: Device supports: GL_ARB_multitexture'
Message: 'OpenGL: Device supports: GL_ARB_multisample'
Message: 'OpenGL: Device supports: GL_NV_multisample_filter_hint'
Message: 'OpenGL: Device supports: GL_EXT_texture_filter_anisotropic'
Message: 'OpenGL: Device supports: GL_ARB_vertex_buffer_object'
Message: 'OpenGL: Device supports: GL_ARB_fragment_program'
Message: 'OpenGL: Device supports: GL_ARB_vertex_program'
Message: 'OpenGL: Device supports: GL_ARB_texture_non_power_of_two'
Message: 'OpenGL: Device supports: GL_EXT_stencil_wrap'
Message: 'OpenGL: Device supports: GL_ARB_framebuffer_object'
Message: 'OpenGL: Device supports: GL_EXT_packed_depth_stencil'
Message: 'OpenGL: Using GL_EXT_packed_depth_stencil for render targets'
Message: 'OpenGL: C32 RGB888 Z24 S8'
Message: 'OpenGL: Level of anisotropy is 1.000000 (max 16.000000).'
Message: 'OpenGL: Have 0 multisamples buffers, 0 samples.'
Message: 'OpenGL: Failed to get a multisample GL context'
Message: 'OpenGL: MojoShader reports 7 available profiles:'
Message: 'OpenGL:  - glspirv'
Message: 'OpenGL:  - glsl120'
Message: 'OpenGL:  - glsl'
Message: 'OpenGL:  - nv4'
Message: 'OpenGL:  - nv3'
Message: 'OpenGL:  - nv2'
Message: 'OpenGL:  - arb1'
Message: 'OpenGL: MojoShader thinks the best profile is 'glspirv''
Message: 'OpenGL: Creating MojoShader context for profile 'glsl120' ...'
Message: 'OpenGL: MojoShader context successfully created!'
Message: 'OpenGL: max vertex shader uniforms: 4096'
Message: 'OpenGL: max pixel shader uniforms: 4096'
Message: 'OpenGL: Using GL_ARB_framebuffer_object for render-to-texture.'
Message: 'OpenGL: Using GL_EXT_stencil_wrap for stencil operations.'
Message: 'Game engine init time: 65.732529 seconds total, 65.732536 app'
Message: 'Game init load stats: Opens 0, Seeks 0, Skips 0, Reads 0 KB / 0, Serialize 0 KB / 0'
Message: 'MenuOpen: XInterfaceCTMenus.CTStartXboxMenu (RESET  )'
Message: 'Dynamic load GUIContent.Menu.RC_title_bg'
Message: 'StartMovie with m_PlaybackRect (0, 0), (1920, 1080)'
Message: 'Startup time: 3.886054 seconds'
Message: 'Static mesh batches: 0 vertex bytes, 0 index bytes'
Message: 'StartMovie with m_PlaybackRect (0, 0), (1920, 1080)'
Message: '10.003246:FREE MEMORY:1746MB'
Message: 'Precaching: Entry.LevelInfo0'
Message: 'Allocating dynamic index buffer.'
Message: 'Geometry precache time: 0.745 sec total, 0.745 app'
Message: 'Dynamic load OrbitFonts.OrbitBold12'
Message: 'Texture precache time: 22.716 sec total, 22.716 app'
Message: 'Allocating dynamic vertex buffer.'
Message: 'Dynamic load XInterfaceCTMenus.CTMenuMain'
Message: 'GotoMenu(InGameTempName)'
Message: 'StartMovie'
Message: ''
Message: '0,'
Message: ''
Message: '0,'
Message: 'Browse: PRO?Name=RC_PROFILE?Class=CTCharacters.PlayerCommando?team=255'
Message: 'Pre load memory watermark: 2'
Message: 'LoadMap: Loading new level. Pausing/Stopping file caching.'
Message: 'Loading level verify'
Message: 'DLL: Looking for symbol 'GLoadedPRO' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedmyLevel' in the main binary...'
Message: 'Unloading: Package PRO'
Message: 'Loading level'
Message: 'LoadMap: PRO?Name=RC_PROFILE?Class=CTCharacters.PlayerCommando?team=255'
Message: 'stopping menu movie'
Message: 'Collecting garbage'
Message: 'Purging garbage'
Message: 'Garbage: objects: 24242->23990; refs: 237218'
Message: 'FName High Watermark: 33520'
Message: 'FName Current Count: 30916'
Message: 'FName Slots Available: 2604'
Message: 'UObject High Watermark: 24246'
Message: 'Pre load memory watermark: 3'
Message: 'Allocating dynamic vertex buffer.'
Message: 'DLL: Looking for symbol 'GLoadedPRO' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedmyLevel' in the main binary...'
Message: 'Dynamic load PRO.myLevel'
Message: 'DLL: Looking for symbol 'GLoadedBriefingTextures' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedAssaultShip_Textures' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedKaminoTextures' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedRas_CarlTextures' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedLD_Common' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedKaminoan' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedAccessoryProperties' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedAnimPropProperties' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedPrologueAnimProps' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedVehicles' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedDroid' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedMiscAnimProps' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedAmbient' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedAudioEnv' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedKamino_GM' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedBriefings' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedUpperKashyyyk_GM' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedPrologue_Voice' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedUpperKashyyyk_Textures' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedYYY_Sound' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedGEN_Music' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedYYY_Music' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedDroidTextures' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedKaminoanTextures' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedVehicleTextures' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedAmbientTextures' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedReverb' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedTurrets' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedTrandoshanTextures' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedArena_Textures' in the main binary...'
Message: 'DLL: Looking for symbol 'GLoadedRAS_Voice' in the main binary...'
Message: '(Karma): Initialising Karma for Level.'