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Difference between revisions of "Introduction"

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If the UnrealED still crashes on startup, take a look at UnrealED.log file, maybe you find the issue there.
If the UnrealED still crashes on startup, take a look at UnrealED.log file, maybe you find the issue there.


==Known Problems and Crashes==
==Known Problems and Issues==
 
Scrolling down in the Texture browser will crash UnrealED immediatly. Instead select a package and watch directly in there, still some packages crashes the editor on load.
 
 
Rewriting and recompiling the default classes of this game is not possible due to developers oversight with code errors.
 
 
Terrain editor sometimes freaks out and freezes UnrealED process.
 
 
It's not possible to export all scripts.
 
 
The feature "Play Level" in UnrealED is not possible, so you need to start the game after each build.
 
 
Render Emulation doesn't work properly.
 
 
Too many events in scripted trigger will fail to load map ingame.
 
==Mouse control==
 
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Revision as of 06:37, 12 November 2017

Getting started

UnrealED is the main application to create custom content for Republic Commando. If you have the retail version of this game, you need to install the Official_Republic_Commando_Patch_1.0, steam users don't need to do anything.

The executable is located here:

\GameData\System\UnrealED.exe

On Startup, it should look like the image below:

UnrealEDmain.PNG

Troubleshooting

If the UnrealED opens sucessfuly but you have four blank white windows, there is an easy way to fix that.

On top bar, go to View -> Viewports -> Configure and select a new Viewport.

Blank white windows should be gone.


If the UnrealED crashes on startup, turn bump mapping to low by starting the game and changing it in options menu.

Also always use a "clean" version of Republic Commando for UnrealED aslong you know what you are doing.


If the UnrealED still crashes on startup, take a look at UnrealED.log file, maybe you find the issue there.

Known Problems and Issues

Scrolling down in the Texture browser will crash UnrealED immediatly. Instead select a package and watch directly in there, still some packages crashes the editor on load.


Rewriting and recompiling the default classes of this game is not possible due to developers oversight with code errors.


Terrain editor sometimes freaks out and freezes UnrealED process.


It's not possible to export all scripts.


The feature "Play Level" in UnrealED is not possible, so you need to start the game after each build.


Render Emulation doesn't work properly.


Too many events in scripted trigger will fail to load map ingame.

Mouse control

s