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Directory Layout
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This page will explain the directory layout of Republic Commando files and their mechanics. Some directories are only used in the XBOX version.
Folder | Description |
---|---|
Animations | Animation and Skeletalmeshes are stored in here |
Cache | Downloaded files from server will be stored in here |
Help | No real help in here, just the logo and icon of this game |
KarmaData | Karma files for physics engine are stored in here |
LinearMaps | Only present on XBOX system. Map files are stored in here |
Maps | Map files get stored in here |
Media | Only present on XBOX system. Used to store images. |
Movies | Contains movie files like main menu background |
Music | Music files as ogg file streams |
Out | Used to save dynamic created files from debug commands |
Prefabs | Prefabs in here |
Properties | Custom created Unrealscript files from LucasArts get stored in here |
Save | Used to save profiles and other configuration settings |
Sounds | Sounds get saved and stored in packages |
StaticMeshes | 3D models (objects) stored in packages |
System | Stores all type of system related files (Executabe, DLLs, Core-Engine files) |
System-Scalar | Used as a backup for DLL files |
Textures | Textures in this folder |