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Directory Layout
This page will explain the directory layout of Republic Commando files and their mechanics. Some directories are only used in the XBOX version.
Animations - Animation and Skeletalmeshes are stored in here
Cache - Downloaded files from server will be stored in here
Help - No real help in here, just the logo and icon of this game
KarmaData - Karma files for physics engine are stored in here
LinearMaps - Only present on XBOX system. Map files are stored in here
Maps - Map files get stored in here
Media - Only present on XBOX system. Used to store images.
Movies - Contains movie files like main menu background
Music - Music files as ogg file streams
Out - Used to save dynamic created files from debug commands
Prefabs - Prefabs in here
Properties - Custom created Unrealscript files from LucasArts get stored in here
Save - Used to save profiles and other configuration settings
Sounds - Sounds get saved and stored in packages
StaticMeshes - 3D models (objects) stored in packages
System - Stores all type of system related files (Executabe, DLLs, Core-Engine files)
System-Scalar - Used as a backup for DLL files
Textures - Textures in this folder