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Difference between revisions of "Directory Layout"

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This page will explain the directory layout of Republic Commando files and their mechanics. Some directories are only used in the XBOX version.
This page will explain the directory layout of Republic Commando files and their mechanics. Some directories are only used in the XBOX version.


[[Animations]]   - Animation and Skeletalmeshes are stored in here
{| class="wikitable"
 
!Folder!!Description
[[Cache]]         - Downloaded files from server will be stored in here
|-
 
|
[[Help]]         - No real help in here, just the logo and icon of this game
|-
 
|[[Animations]]||Animation and Skeletalmeshes are stored in here
[[KarmaData]]     - Karma files for physics engine are stored in here
|-
 
|
[[LinearMaps]]   - Only present on XBOX system. Map files are stored in here
|-
 
|[[Cache]]||Downloaded files from server will be stored in here
[[Maps]]         - Map files get stored in here
|-
 
|
[[Media]]         - Only present on XBOX system. Used to store images.
|-
 
|[[Help]]||No real help in here, just the logo and icon of this game
[[Movies]]       - Contains movie files like main menu background
|-
 
|
[[Music]]         - Music files as ogg file streams
|-
 
|[[KarmaData]]||Karma files for physics engine are stored in here
[[Out]]           - Used to save dynamic created files from debug commands
|-
 
|
[[Prefabs]]       - Prefabs in here
|-
 
|[[LinearMaps]]||Only present on XBOX system. Map files are stored in here
[[Properties]]   - Custom created Unrealscript files from LucasArts get stored in here
|-
 
|
[[Save]]         - Used to save profiles and other configuration settings
|-
 
|[[Maps]]||Map files get stored in here
[[Sounds]]       - Sounds get saved and stored in packages
|-
 
|
[[StaticMeshes]] - 3D models (objects) stored in packages
|-
 
|[[Media]]||Only present on XBOX system. Used to store images.
[[System]]       - Stores all type of system related files (Executabe, DLLs, Core-Engine files)
|-
 
|
[[System-Scalar]] - Used as a backup for DLL files
|-
 
|[[Movies]]||Contains movie files like main menu background
[[Textures]]     - Textures in this folder
|-
|
|-
|[[Music]]||Music files as ogg file streams
|-
|
|-
|[[Out]]||Used to save dynamic created files from debug commands
|-
|
|-
|[[Prefabs]]||Prefabs in here
|-
|
|-
|[[Properties]]||Custom created Unrealscript files from LucasArts get stored in here
|-
|
|-
|[[Save]]||Used to save profiles and other configuration settings
|-
|
|-
|[[Sounds]]||Sounds get saved and stored in packages
|-
|
|-
|[[StaticMeshes]]||3D models (objects) stored in packages
|-
|
|-
|[[System]]||Stores all type of system related files (Executabe, DLLs, Core-Engine files)
|-
|
|-
|[[System-Scalar]]||Used as a backup for DLL files
|-
|
|-
|[[Textures]]||Textures in this folder
|-
|
|}

Revision as of 20:07, 6 January 2019

This page will explain the directory layout of Republic Commando files and their mechanics. Some directories are only used in the XBOX version.

Folder Description
Animations Animation and Skeletalmeshes are stored in here
Cache Downloaded files from server will be stored in here
Help No real help in here, just the logo and icon of this game
KarmaData Karma files for physics engine are stored in here
LinearMaps Only present on XBOX system. Map files are stored in here
Maps Map files get stored in here
Media Only present on XBOX system. Used to store images.
Movies Contains movie files like main menu background
Music Music files as ogg file streams
Out Used to save dynamic created files from debug commands
Prefabs Prefabs in here
Properties Custom created Unrealscript files from LucasArts get stored in here
Save Used to save profiles and other configuration settings
Sounds Sounds get saved and stored in packages
StaticMeshes 3D models (objects) stored in packages
System Stores all type of system related files (Executabe, DLLs, Core-Engine files)
System-Scalar Used as a backup for DLL files
Textures Textures in this folder