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Difference between revisions of "Directory Layout"

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This page will explain the directory layout of Republic Commando files and their mechanics. Some directories are only used in the XBOX version.
This page will explain the directory layout of Republic Commando files and their mechanics. Some directories are only used in the XBOX version.


[[Animations]]
[[Animations]]   - Animation and Skeletalmeshes are stored in here


[[Cache]]
[[Cache]]         - Downloaded files from server will be stored in here


[[Help]]
[[Help]]         - No real help in here, just the logo and icon of this game


[[Install]]
[[KarmaData]]     - Karma files for physics engine are stored in here


[[KarmaData]]
[[LinearMaps]]   - Only present on XBOX system. Map files are stored in here


[[LinearMaps (XBOX)]]
[[Maps]]         - Map files get stored in here


[[Maps]]
[[Media]]         - Only present on XBOX system. Used to store images.


[[Media (XBOX)]]
[[Movies]]       - Contains movie files like main menu background


[[Movies]]
[[Music]]         - Music files as ogg file streams


[[Music]]
[[Out]]           - Used to save dynamic created files from debug commands


[[Out]]
[[Prefabs]]       - Prefabs in here


[[Prefabs]]
[[Properties]]   - Custom created Unrealscript files from LucasArts get stored in here


[[Properties]]
[[Save]]         - Used to save profiles and other configuration settings


[[Save]]
[[Sounds]]       - Sounds get saved and stored in packages


[[Sounds]]
[[StaticMeshes]] - 3D models (objects) stored in packages


[[StaticMeshes]]
[[System]]       - Stores all type of system related files (Executabe, DLLs, Core-Engine files)


[[System]]
[[System-Scalar]] - Used as a backup for DLL files


[[System-Scalar]]
[[Textures]]     - Textures in this folder
 
[[Textures]]

Revision as of 19:58, 6 January 2019

This page will explain the directory layout of Republic Commando files and their mechanics. Some directories are only used in the XBOX version.

Animations - Animation and Skeletalmeshes are stored in here

Cache - Downloaded files from server will be stored in here

Help - No real help in here, just the logo and icon of this game

KarmaData - Karma files for physics engine are stored in here

LinearMaps - Only present on XBOX system. Map files are stored in here

Maps - Map files get stored in here

Media - Only present on XBOX system. Used to store images.

Movies - Contains movie files like main menu background

Music - Music files as ogg file streams

Out - Used to save dynamic created files from debug commands

Prefabs - Prefabs in here

Properties - Custom created Unrealscript files from LucasArts get stored in here

Save - Used to save profiles and other configuration settings

Sounds - Sounds get saved and stored in packages

StaticMeshes - 3D models (objects) stored in packages

System - Stores all type of system related files (Executabe, DLLs, Core-Engine files)

System-Scalar - Used as a backup for DLL files

Textures - Textures in this folder