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DecoVolumeObject
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//=============================================================================
// DecoVolumeObject.
//
// A class that allows staticmesh actors to get spawned inside of
// deco volumes. These are the actors that you actually see in the level.
//=============================================================================
class DecoVolumeObject extends Actor
native;
defaultproperties
{
DrawType=DT_StaticMesh
CollisionRadius=0
CollisionHeight=0
}