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DecoVolumeObject

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//=============================================================================
// DecoVolumeObject.
//
// A class that allows staticmesh actors to get spawned inside of
// deco volumes.  These are the actors that you actually see in the level.
//=============================================================================
class DecoVolumeObject extends Actor
	native;


defaultproperties
{
     DrawType=DT_StaticMesh
     CollisionRadius=0
     CollisionHeight=0
}