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Triggers and ScriptedTriggers: Revision history

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3 August 2024

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31 July 2024

  • curprev 21:1521:15, 31 July 2024Plasma talk contribs 3,448 bytes +3,448 Created page with "The purpose of a Trigger is to let some action happen when it gets triggered. (captain obvious) So what we need for our map, is a Trigger, which will be activated/triggered when the player walks in and a ScriptedTrigger to make the action happen. Trigger1.PNG Place both actors on your map where the action should be going on. To keep the map nice and clean, it's recommended to put the Trigger and ScriptedTrigger right next to each other so it won't be a mess when you..."